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| | Re: A discovery? and part 3475
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| (...) [snipped description and part-file] Yep, this is how I usually build curved stuff - use primitives to get the correct points, inline them and move the points around as necessary. In this particular case (a full circular ring), a way to avoid (...) (25 years ago, 28-Mar-00, to lugnet.cad.dev)
| | | | Re: A discovery? and part 3475
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| (...) I've done a similar thing myself a few times to generate a cone (and similar things), and I've been thinking about making a function in LDraw-mode to make the process easier. But I failed to see how to formalize the procedure, so I suspended (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts, lugnet.cad.dev)
| | | | Re: L3PLiTE?
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| (...) Basically it checks if a stud primitive is close to a "inverted stud" (the cylinders under a plate for example) or to some predefined points added by me and remove them. The original idea was to make the bricks really connect when they get (...) (25 years ago, 28-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
| | | | Re: A discovery? and part 3475
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| Perhaps that'll teach me to take a better look at the numbers... Regards John (25 years ago, 28-Mar-00, to lugnet.cad.dev)
| | | | Re: looking for 3425
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| (...) Uhm well, I got myself too, on closer inspection the number was 3475, which I now see was allready made:) Well perhaps my report on it will cause Fredrik to make a few improvements on ldraw-mode, that way it hasn't been all in vain:) Regards (...) (25 years ago, 28-Mar-00, to lugnet.cad.dev)
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