| | Re: Lego Factory Contest results
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| (...) Glad to hear your designs might be available to purchase one way or the other. But that brings up an interesting question. Assuming a 5% royalty to the designer from sets created and sold through LEGO Factory, would it make financial sense to (...) (20 years ago, 24-Feb-05, to lugnet.build.microscale, lugnet.build.contests, lugnet.general, FTX)
| | | | Re: Lego Factory Contest results
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| (...) I doubt there will be a percentage royalty given to set designers if the Lego Factory is ever opened to the general public. That would be a paperwork/legal nightmare to implement. Think more along the lines of today's Lego Mosaic (only 3D!). (...) (20 years ago, 25-Feb-05, to lugnet.build.microscale, lugnet.build.contests, lugnet.general, FTX)
| | | | Re: Lego Factory Contest results
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| (...) A good tradeoff might be to give designers credit toward future purchases of their own. That stays "within the system" - no checks to mail, etc. When a designer's model is purchased, that designer's account gets a credit. Very simple, right? (...) (20 years ago, 25-Feb-05, to lugnet.build.microscale, lugnet.build.contests, lugnet.general, FTX)
| | | | Re: Lego Factory Contest results
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| (...) Uhm, have you seen print-on-demand servcies such as www.cafepress.com or www.trafford.com? They do exactly that with t-shirts, mugs, books, CD's, etc. The paperwork/legal aspects of such a venture are easy to deal with following the Cafepress (...) (20 years ago, 25-Feb-05, to lugnet.build.microscale, lugnet.build.contests, lugnet.general)
| | | | Re: Lego Factory Contest results
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| (...) True, but you're sort of missing the point that I'm speculating on. Limiting model size can keep the designs within the realm of typical consumer spending habits AND more importantly is probably required anyway, since I seriously doubt Lego (...) (20 years ago, 26-Feb-05, to lugnet.build.microscale)
| | | | Re: Lego Factory Contest results
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| (...) Nevertheless, I stand by my original assertion that offering royalties isn't critical at all in making the Lego Factory concept a success - and just adds another layer of complexity to what is no doubt an already complex process. It was a nice (...) (20 years ago, 26-Feb-05, to lugnet.build.microscale, lugnet.build.contests, lugnet.general)
| | | | Re: Lego Factory Contest results
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| (...) Ah, I see. I did not understand that you thought the very idea of royalties (aside from their complexity) was an issue. However, on this I will also have to disagree. Without royalties, or some other tangible reward, I do not think the concept (...) (20 years ago, 28-Feb-05, to lugnet.build.microscale, lugnet.build.contests, lugnet.general)
| | | | Re: Lego Factory Contest results
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| (...) I don't object to your viewpoint (I think it would be really great if it DID work like Cafepress), I'm merely pointing out there are other equally viable and (simpler) alternatives to the way the Lego Factory might function. Lego already sells (...) (20 years ago, 28-Feb-05, to lugnet.build.microscale, lugnet.build.contests, lugnet.general)
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