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 Building / Mecha / 8938
  "Rotgeist" Mk II
 
hello again, everyone! although i really admire how you guys (and gals) give good constructive criticism along with positive comments, i never really took criticism much to heart. it's not that it disheartens me, but rather by the time i post my (...) (21 years ago, 15-Apr-03, to lugnet.build.mecha)
 
  Re: "Rotgeist" Mk II
 
(...) I hear that, sometimes alot of our work is based on many personal building decisions. Its uncertain when a person makes a critique if its something "They" would like to see, or, if it really might help the overall model. Kudos for putting the (...) (21 years ago, 15-Apr-03, to lugnet.build.mecha)
 
  Re: "Rotgeist" Mk II
 
(...) after viewing my new pics, i see what you mean by making the head bigger. actually, i did try to make it more detailed per your last post, but to no avail. i fugured the head being elongated might make up for its size (...) actually i've never (...) (21 years ago, 15-Apr-03, to lugnet.build.mecha)
 
  Re: "Rotgeist" Mk II
 
In lugnet.build.mecha, Jason Coronado writes: <snip> (...) interesting form, some original techniques, good color scheme - all in all, a well constructed mecha. I have to say - my favorite thing is the backpack - I'm still trying to figure out what (...) (21 years ago, 15-Apr-03, to lugnet.build.mecha)
 
  Re: "Rotgeist" Mk II
 
thanks for the compliment, chris. i used two engine cylinders that came with the x-wing fighter (i think you might have already figured that out). the red bars came from the red baron model team kit. (...) (21 years ago, 15-Apr-03, to lugnet.build.mecha)
 
  Re: "Rotgeist" Mk II
 
Wow Jason! i didn't think that that mecha could get much better, but, boy! Did you prove me wrong! The new knees look great! Far more protected against enemy munitions! and the color is absoluteltly fantastic! one thing I didn't notice from the (...) (21 years ago, 15-Apr-03, to lugnet.build.mecha)
 
  Re: "Rotgeist" Mk II
 
thanks, bro! i was hoping you guys might like the new version. as for the missile launchers, i made sure i took a couple of closeups per stuart immonen's advice. i guess it payed off. (...) (21 years ago, 16-Apr-03, to lugnet.build.mecha)
 
  Re: "Rotgeist" Mk II
 
Jason that is so cool! It's awesome to see the same mecha revisited and improved. The new arms are very cool, nice and bulky. They fit in nicely with the rest of the model. I love all of the minor changes here and there, they take an already (...) (21 years ago, 17-Apr-03, to lugnet.build.mecha)
 
  Re: "Rotgeist" Mk II
 
thanks again for your input. it really helped me make design improvements on rotgeist. i'm glad you like the mk II. i was hoping you guys would like it better than the old model. (...) (21 years ago, 18-Apr-03, to lugnet.build.mecha)
 
  Re: "Rotgeist" Mk II
 
WoW! Jason, Mk II is quite an improvement over Mk I as well it should be! The colorscheme is much more refined and the detail on this model is quite stunning. I'd love to see this one on display at BricksWest 2004 just to perform some side-by-side (...) (21 years ago, 21-Apr-03, to lugnet.build.mecha)
 
  Re: "Rotgeist" Mk II
 
(...) ahh...if only i could make it to brickswest. actually, i might be able to make it if i could get the time off. my family and i like to plan disneyland trips at least once a year. here's hoping... (...) i see your point. i agree with you, (...) (21 years ago, 21-Apr-03, to lugnet.build.mecha)

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