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Subject: 
Re: Humanesque Mecha Designs
Newsgroups: 
lugnet.build.mecha
Date: 
Thu, 3 Oct 2002 18:24:37 GMT
Viewed: 
1424 times
  
In lugnet.build.mecha, Shaun Sullivan writes:
> 
> Hi All,
> 
> Here's an interesting (read: unusual) request.  I'm trying to look into some
> small humanoid mecha designs .. that is, some designs that simulate a humanoid
> form (two arms, two legs, one torso, etc) that meets the following
> requirements:
> 
> (1) STURDY and playable
> (2) Non-Bionicle
> (3) Well articulated
> (4) Fairly small - 6" tall maximum
> (5) ... and, as the subject heading says, fairly humanoid in proportions!
> 
> I always see gorgeous designs on here, and in the last year there have been a
> slieu of tremendous designs that use unconventional pieces for joints - 1x1
> tiles with vertical clips, for example, which are small, compact, and allow
> excellent ranges of movement.
> 
> The problem is, I don't remember *who* has produced *what*.
> 
> So could people please point me to various designs that meet the above
> requirements, or showcase small, sturdy designs with good articulation?  Or
> sites that showcase various small joints, or sections of mecha that I might
> examine?
> 
> Thank you for any help in advance!
> 
> Regards,
> Shaun

Well, you might check out my site:
http://www.marsbase.com
but in particular:
http://www.marsbase.com/display.asp?subject=Arapahoe

This particular model is fairly playable, and seems to meet your size
requirements.  However, it uses the throwbots/bionicle ball joints for the hips.

Thanks,
Ben Vaughan



Message has 1 Reply:
  Re: Humanesque Mecha Designs
 
I hate finding things out too late. "Ben Vaughan" <buster@marsbase.com> wrote in message (...) <snip.> (...) What parts of Bionicle are off limits? Body sections? Ball joints? Socket connectors? "Tools?" Beveled gears? What? Just wondering. (...) (...) (24 years ago, 3-Oct-02, to lugnet.build.mecha)

Message is in Reply To:
  Humanesque Mecha Designs
 
Hi All, Here's an interesting (read: unusual) request. I'm trying to look into some small humanoid mecha designs .. that is, some designs that simulate a humanoid form (two arms, two legs, one torso, etc) that meets the following requirements: (1) (...) (24 years ago, 27-Sep-02, to lugnet.build.mecha)

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