To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.build.mechaOpen lugnet.build.mecha in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Building / Mecha / 6887
6886  |  6888
Subject: 
Re: Question, opinion, help - Claw Hands
Newsgroups: 
lugnet.build.mecha
Date: 
Fri, 12 Jul 2002 20:33:32 GMT
Viewed: 
318 times
  
Great advice from the DR.!!!! You see through to the quandry. A purely
mechanical claw hand would detract from the form I am attempting to create.

And while a mildly disguised claw hand would ...ehhh be ok, I'll have to
settle on something. The Super Mech-Bot uses a Claw Hybrid o'design o'mine,
so somewhere between the two is what I hope to accomplish. I still feel
funny about making a simple hand even if it does the job.

Thanks for the input!

P.S. I'll post pix of the nifty double z24 WG config I made.
Also the Shoulders are comming along nicely using Technic Turntables (love ya K)
And the head is fully motorized, very frelling cool. Works great. Definetly
have to make a short .mpeg with the new Camera I got, heck I'm gonna make
.mpegs' of all my Motorized Mecha.

Thanks,

e

Legomaster
LMHoF

www.mylegomaster.com


===========================
Amazing but true.

Awww I forgot.



Message is in Reply To:
  Re: Question, opinion, help - Claw Hands
 
In lugnet.build.mecha, Eric Sophie writes: <snip> (...) Hmmm... I personally don't think there's anything wrong with claws on a robot. However, your mecha usually go beyond just the functional - they are also artistic expressions. It seems to me (...) (22 years ago, 12-Jul-02, to lugnet.build.mecha)

12 Messages in This Thread:






Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR