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Subject: 
Question, opinion, help - Claw Hands
Newsgroups: 
lugnet.build.mecha, lugnet.robotics
Followup-To: 
lugnet.build.mecha
Date: 
Fri, 12 Jul 2002 17:34:37 GMT
Viewed: 
685 times
  
Folks, I'm in a bit of a quandry. Traditionally I don't like "Claw Hands"
meaning the kind you see on a Submersable Sub or better know as Pinchers or
Grabers.

My problem: I'm making a Mid-Sized Technic Fig Scale Robotic Mecha.
(4ft.tall biped)

I have an issue with creating the right kind of hand for the Mech. I would
(of course)like to create the most humanoid hand possible. Trouble is the
size of a decent humanoid hand exceeds the scale I'm working on. (including
Mechancis and all)

Since the Mech will be fully Robotic, I want the hands to be functional and
you can't beat the old claws for a good grabbing hand.

I know it's a silly question, but SHOULD I DO IT???!!!

Ahh, I don't want to make a claw hand, but alas it may be the best
aplication for the job at (LOL) hand! psuedo FUT!! to .PUN

Look, will you guys think my widdle mecha would be cwool if I made it with
claw hands? I feel funny about it.

Thoughts?

Eric Sophie
Legomaster
LMHoF

www.mylegomaster.com


=====================

Amazing but true, I don't know what my Mecha can do.

Uh oh another psuedo FUT to .pun again....sorry LOL!

e



Message has 6 Replies:
  Re: Question, opinion, help - Claw Hands
 
In lugnet.build.mecha, Eric Sophie writes: <snip> (...) Hmmm... I personally don't think there's anything wrong with claws on a robot. However, your mecha usually go beyond just the functional - they are also artistic expressions. It seems to me (...) (22 years ago, 12-Jul-02, to lugnet.build.mecha)
  Re: Question, opinion, help - Claw Hands
 
Don't do it! Or if you do, make it look like you didn't! Here's pnuematic humanoid hand, albeit at 1:1 scale. Might be able to scale it down, though. (URL) you have to make a pincher, add extra fingers, even if just for looks. (...) (22 years ago, 12-Jul-02, to lugnet.build.mecha)
  Re: Question, opinion, help - Claw Hands
 
That is quite a problem you have there. The immortal question to follow the easy road, or plow through the boulders (legos in this case) and set the way for those that follow. I myself, not at all new to this exact problem, have little advice (...) (22 years ago, 12-Jul-02, to lugnet.build.mecha)
  Re: Question, opinion, help - Claw Hands
 
I am not that familiar with mecha, in the sense that I don't seem to have a natural feel for what is mecha and what is robotic. With that in mind, firstly, do mecha have to have human style anatomy at the gross level, ie; arms with hands with (...) (22 years ago, 13-Jul-02, to lugnet.build.mecha)
  Re: Question, opinion, help - Claw Hands
 
Ok, here's what I came up with. It's a three finger claw deal, offshoot tech from the Super Mech-Bot. I like it. Dual z24 single Worm Gear drive in the center of the hand acuates the fingers. The Mechanical hinged fingers feature a multiplexed (...) (22 years ago, 15-Jul-02, to lugnet.build.mecha, lugnet.robotics)
  Re: Question, opinion, help - Claw Hands
 
Sorry for the slow reply, but here's a 2 claw hand I built a while back. It's worm gear driven so it's fairly strong. There's an LDRAW DAT file that show how it went together HTH, JSM (URL) Sophie <mylegomaster@cs.com> wrote in message (...) (22 years ago, 15-Jul-02, to lugnet.build.mecha)

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