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 Building / Mecha / 6434
    Re: NOM-02 Deathscythe Hell —Brian Cooper
   (...) the pointy spikes. It's great how you made the wings/cloak work, that's my favorite part. The model looks very good from a distance, your sense of proportion is improving. Close up the building technique detracts somewhat, still a bit like a (...) (23 years ago, 9-Apr-02, to lugnet.build.mecha, lugnet.build)
   
        Re: NOM-02 Deathscythe Hell —Borislav Marinov
   (...) Thats my favorite part also. (...) Thanks! I am glad that you share my opinion as well that my sence of proportion is improving but the 02 isn't quite there yet. According to 1/100 plastic model my version's hands are still too big and the (...) (23 years ago, 14-Apr-02, to lugnet.build.mecha, lugnet.build)
   
        Re: NOM-02 Deathscythe Hell —Brian Cooper
   (...) It's hard to know if the legs are too short from a camera's perspective. Wide angle shots tend to distort things. I usually assume my mecha legs are going to be too short and design then to be easily lengthened above or below the knees when I (...) (23 years ago, 19-Apr-02, to lugnet.build.mecha)
 

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