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 Building / Mecha / 6420
  NOM-02 Deathscythe Hell
 
It is with great pleasure that I introduce to you Neo-Oz Manufacturing's Deathscythe Hell! (URL) 41 inches with extended armor Weight: too much for it's own good Building time: 6 months Special thanks to Yoshiyuki Tomino and Brian Cooper. Enjoy! (...) (22 years ago, 8-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
"Borislav Marinov" <GW0Custom@aol.com> wrote in message news:Gu87z4.MIr@lugnet.com... (...) O_O ... ... ... ...may I call you "God"? (wow... I'm at an almost total loss for words, except to ask if it can stand on it's own, or if it needs that (...) (22 years ago, 8-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
Excuse me for picking a small part of your creation, but the hands are just super. -- Bob Fay THE SHOP (URL) Babington" <hottsnoz@swbell.net> wrote in message news:Gu8Au3.5tn@lugnet.com... (...) stand (...) (22 years ago, 8-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
Bobby, that is so cool, that thing is out of control!!!! WOW WOW WOW! Look how outrageous that thing is! Dang! You are one INTENSE builder! Great! Legomaster (...) (22 years ago, 8-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
I could just hear Metallca's "Enter Sandman" in the back of my mind when I was looking at those pics. That motha is HUGE!!! I like your handling of the wing-thingies and the horned shoes. Now all you need is a Duo minifig!!!! I would LOVE to see the (...) (22 years ago, 9-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
(...) the pointy spikes. It's great how you made the wings/cloak work, that's my favorite part. The model looks very good from a distance, your sense of proportion is improving. Close up the building technique detracts somewhat, still a bit like a (...) (22 years ago, 9-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
(...) Very Cool. Very cool indeed! Now, take about twenty or thirty dollars, go onto bricklink, and buy yourself a mess of wormgears; then incorporate them into this gundam. I think that if this had a worm gear frame, wow, that would be quite a (...) (22 years ago, 11-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
(...) WOW Bobby! EXCELLENT work! I am extremely impressed. Um...if you give me the gundam, I'll be your friend? Seriously though, that model OVERFLOWS with coolness (well it's a Deathscythe, guess it comes with the territory, heh). However what it (...) (22 years ago, 11-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
I am very sorry that it is only know that I can reply to your posts :( Thanks to all the people who saw my new moc and commented on it :) (...) In my opinion a mecha "God" can only be a person who has a full control over: 1. size 2. detail 3. (...) (22 years ago, 14-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
(...) I am sorry that I can't take any credit for the hands though since there are already more than two dozen mechs that use the same design and I did indeed just coppied the layout from another mecha. I am particulary interested to know if there (...) (22 years ago, 14-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
(...) Thanks for the comments! Now could you please give me a small list of all the things you didn't like / need improvement in the Deathscythe so I can possibly fix them? I have been working with mobile suits for only 2 years and there are a lot (...) (22 years ago, 14-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
(...) He he he :) Each of my mobile suits has a song attached to itself. Needless to say the Deathscyth's song is Metallica's "For Whom The Bell Tolls" but "Enter Sandman" was played repeatetly during the construction of this MS. I believe that the (...) (22 years ago, 14-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
"Borislav Marinov" <GW0Custom@aol.com> wrote in message news:GuJo9r.B68@lugnet.com... (...) over: (...) stand (...) going to (...) that (...) my knowledge of gundams is rather limited, but I think you have the external details down just right. so, (...) (22 years ago, 14-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
(...) Thats my favorite part also. (...) Thanks! I am glad that you share my opinion as well that my sence of proportion is improving but the 02 isn't quite there yet. According to 1/100 plastic model my version's hands are still too big and the (...) (22 years ago, 14-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
(...) Brickling? That doesn't ring much of a bell but the next time I get $30 I will check it out. (...) Yep! I share your opinion completely. Originally I wanted to create as good as possible exterior for the 02, then collect enough pieces for a (...) (22 years ago, 14-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
(...) Thank you for you input, it is greately appreciated! You are absolutely right about the scythe and N.O.M. is working on the problem so... One double beam scythe (all out of lego of course) with one buster rifle comming right up*. * Right up (...) (22 years ago, 14-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
Borislav Marinov wrote in message ... (...) <etc> Please guys, could you trim lugnet.build from your discussion so it just shows up in lugnet.build.mecha ? That's why there's a special mecha group, to put mecha discussions in :-) Then those of us (...) (22 years ago, 14-Apr-02, to lugnet.build.mecha, lugnet.build)
 
  Re: NOM-02 Deathscythe Hell
 
Sorry for the late reply... Bobby this is one awesome mecha! You have nailed the design and form on this one, the head is absolutely beautiful!!! Wow, it is so clean. The shapes on the leg are very well done, awesome SNOT you got there. You also (...) (22 years ago, 17-Apr-02, to lugnet.build.mecha)
 
  Re: NOM-02 Deathscythe Hell
 
(...) It's hard to know if the legs are too short from a camera's perspective. Wide angle shots tend to distort things. I usually assume my mecha legs are going to be too short and design then to be easily lengthened above or below the knees when I (...) (22 years ago, 19-Apr-02, to lugnet.build.mecha)

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