Subject:
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Re: New mech: Sensei Trainer
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Newsgroups:
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lugnet.build.mecha
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Date:
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Fri, 21 Dec 2001 08:51:01 GMT
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Viewed:
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337 times
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In lugnet.build.mecha, Adrian Drake writes:
> In lugnet.build.mecha, Joel Dobbins writes:
> > In lugnet.build.mecha, Adrian Drake writes:
> > > I just wanted to show off the poseability of the mech. I
> especially like the "Come get some!"
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> http://www.brickfrenzy.com/images/mecha/sensei/dcp01947.jpg
>
> and "why God, WHY??"
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> http://www.brickfrenzy.com/images/mecha/sensei/dcp01945.jpg
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> Adrian
> --
> www.brickfrenzy.com
I really like the posability of this model, Adrian! You did an outstanding job
on this one. I believe that only Chris Snead's Cepheus mecha has more
posability, but he's using a very specialized system to get it to work. Getting
that much flexibility out of ball sockets and click hinges isn't easy. Great
Job!
-Dave
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Message has 1 Reply: | | Re: New mech: Sensei Trainer
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| (...) More? Jeez, the only way I could've gotten more poseability out of this would've been if I'd put in a spine. Pretty much EVERY other joint in the human body is represented here :) I actually thought about a spine, but if I'd done that, I (...) (23 years ago, 21-Dec-01, to lugnet.build.mecha)
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Message is in Reply To:
| | Re: New mech: Sensei Trainer
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| (...) I'm not familiar with the Zelda games. I guess I'll just have to take your word for it :) I just wanted to show off the poseability of the mech. I especially like the "Come get some!" (URL) "why God, WHY??" (URL) (23 years ago, 21-Dec-01, to lugnet.build.mecha)
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