Subject:
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Re: New mech, PMC Kannon, hopefully a good day for mecha,
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Newsgroups:
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lugnet.build.mecha
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Date:
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Mon, 13 Aug 2001 19:50:00 GMT
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Viewed:
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797 times
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Hey cool idea! I might try that, although those joints may be a little too
large for the scale I work at, I'll try to give it a shot though,
The pins I was talking about though were these,
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=20906
There seem to be billions of uses for this piece,
-Geordan-
In lugnet.build.mecha, Eric Sophie writes:
> Hey Geordan, speaking of those 3-axles with stud, look at these:
>
> http://www.brickshelf.com/cgi-bin/gallery.cgi?i=46846
> http://www.brickshelf.com/cgi-bin/gallery.cgi?i=46847
>
> Give these a shot, this works for a couple of different applications.
>
> Later,
>
> Eric
>
> In lugnet.build.mecha, Eric Sophie writes:
> > Congrats on a great Mech! Good solid looking all around Mecha. The feet are
> > awesome AND original! This really is a step up for you! I knew you could do it!
> >
> > Just keep at it and BAM! it all comes together.
> >
> > For me Building is a series of compromises. Depending on the size and look
> > of the creation. Certain sizes require certain kinds of consrtaints.
> > Learning what scale and joint combos is the key. Your comming along nicely
> > if you don't mind me saying.
> >
> > So what do I like about it? Everything!
> >
> > Congrats again on your first Bipedal Mecha!!!
> >
> > WOO HOO!!!!
> >
> >
> >
> > In lugnet.build.mecha, Geordan Hankinson writes:
> > > Well it's about time I got this up, It's the PMC Kannon version 21,
> > > seriously! this thing has been completely modified 21 times over! I'm very
> > > happy with the way this guy turned out though, it's safe to say that this is
> > > my best mech ever, definitely. I spent tons of time on everything rather
> > > than just rushing it all, three and half weeks is total production time.
> > >
> > > Now about the mech itself, I took a few pics of just the legs, because I
> > > think that they rule, the torso and the arms kind of ruined it a bit, but oh
> > > well, I think I did my best with what I have. I don't like the arms at all,
> > > I worked soooo hard on them but they just didn't turn out, I would love to
> > > hand off the legs to a pro and see what they could do as far as bulding the
> > > rest.
> > >
> > > This time round I tried a few new techniques, SNOT being the most prominent,
> > > I used it anywhere I could. The light grey half technic pegs with the stud
> > > on the end are now definitely my fav. piece, can't live with out them,
> > > you'll see this even more on my other stuff still to be picturized.
> > >
> > > I did indeed butcher a throwbot piece(oh the shame!) I still have yet to get
> > > Pohatu, as soon as I do that the butchered piece will be abolished.
> > >
> > > This mech was designed for atmospheric battle mostly rather than space,
> > > that's why there's twin turbines in the chest. The saw gun never did work
> > > out, oh well, but the rifle is pretty neat IMO, I wanted to use the chain
> > > links somehow, this seemed like the most logical and original way to do so.
> > >
> > > The ends of the feet open up to be steering vanes, similar in purpose to
> > > those on anikan's pod racer. No, the joint connecting the torso to the legs
> > > doesn't really work. it just looks really cool! Most of the machine guns
> > > that form the mohawk on top wouldn't ork IRL, since they would end up
> > > blasting off the head, there just there for looks.
> > >
> > > The dingy looked like it would make a neat fuel tank so I did just that,
> > > credits to Mladen's Azriel for the exterior fuel tanks. More credits,
> > > Mladen's Azriel for spurring me to make a largish bi-pedal and for the open
> > > frame legs, very cool idea. Mark Sandlin's Helldog ][ and Hardy gun were
> > > also a source of inspiration.
> > >
> > > The blue skinny thing in the back is a mech under heavy construction right
> > > now, no idea when it will be finished.
> > >
> > > I am hoping to do a MK II on this, but I need to hear some helpful ideas and
> > > tips from people for it to be a reality. This is the first of about ten new
> > > creations coming
> > >
> > > I really don't know if this belongs in .announce, I dunno,
> > >
> > > Please please please let me know what you think, and pass on some helpful
> > > information on what could be better for version 22.
> > >
> > > http://www.brickshelf.com/cgi-bin/gallery.cgi?i=61694
> > > My name is Geordan Hankinson, not ballantree, I'm still waiting for Kevin to
> > > change that for me,
> > >
> > > Thanks
> > >
> > > -Geordan-
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