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| | Re: Combat Mechanic
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| (...) Hello Elroy, (...) this is one more good example, for what TLC could have made out of the EXO-Force theme. You did a fine job in eleminating all the odds of the original model. Plus, this one looks much better! The idea of a Combat Mechanic is (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
| | | | Re: The Max
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| Hi Fradel, great military Mecha MOC. The color scheme and the bulkyness of the overall shape I like very much. The legs are my absolute favorite, followed by the body/double cockpit. Both are very inovative, IMO. Regarding the other Mecha shown on (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
| | | | Re: IRON MECHA Results!
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| Thank you all for your kind words regarding my nearly-studless mecha. You all understood what I was going for: techno-organic in an unusual colorscheme. Just finishing this model was a labor of love and was far more difficult that I could have ever (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
| | | | Re: Combat Mechanic
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| (...) snip (...) To be honest, I don't think you need to do anything to beef up the legs. They look good to me just the way they are! However, I would try to protect the point where the leg meets the body in some way. (...) There are many different (...) (19 years ago, 12-Feb-06, to lugnet.build.mecha, FTX)
| | | | Combat Mechanic
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| After buying a few Exo-Force sets, I decided that I wanted to do something in that style. Using (URL) Uplink> as a base, I created a Combat Mechanic. (2 URLs) Brickshelf Folder> The goal was to build an exo-skeleton(1) in the Exo-Force style, but to (...) (19 years ago, 12-Feb-06, to lugnet.build.mecha, FTX)
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