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Subject: 
Re: BrickMech Mechs
Newsgroups: 
lugnet.build.mecha
Date: 
Wed, 21 Dec 2005 02:00:42 GMT
Viewed: 
1385 times
  
In lugnet.build.mecha, Peter F. Guenther wrote:
   In the interest of bolstering my own build-to-mouth ratio, I have a couple new small Mechs to show. These are both build to the modular standard I use in my BrickMech game, so they’re made of interchangeable parts (legs-torso-right/left shoulder-right/left arm)

Hi Peter,

First of, thanks for posting this. It’s a refreshing break from all the bickering. :-)

  
The Berserker started out life with smallish missile launchers for arms



but Rick Hallman pointed out that a beefy torso needs beefier arms. I think I went big enough. Um, I think the mech may be using its armament to... I dunno... compensate for something. That garbage can... um... I couldn’t find the part I wanted. I thought the garbage can would be cool but then discovered I couldn’t attach the parts I wanted to attach to the handles.



I’m using those new Exo-Force pieces for fingers, but had to slip a couple Technic pieces inside to actually hold the gun. The gun is heavy enough that I don’t know that I’ll ever use that arm as-is for gaming, but I’m very pleased with the look.

I built the Miner a couple months ago with two goals in mind. 1) Use the Bionicle parts I got from Purple Dave two years ago, and b) make a utility mech along the lines of the original BattleTech stuff by WizKids (Age of Destruction?)

I really like the interchangeable parts thing you got going. Rick Hallman is a smart man, he advised you well. The torso is a bit large, but otherwise is fine. I even dig the little black cone sensor/gun you put on the left side. Very nice.

What I like most is the sand green colour scheme. It really makes this mecha stand out from most. The legs are also pretty nifty, and remind me of Robotech designs.

Overall, this is a cool little mecha.

  


While the mech doesn’t make me feel all warm and fuzzy, it’s a good mix of components to add to my collection for games.

Hmmm... I don’t know what to think about those weird blades in place of the hands, but the rest is very good. I like the cockpit and side missile pods. Reminds me of Battletech. Heh.

A few suggestions: I think the legs should be placed farther apart and perhaps given some sideways motion. Also, the arms look too big. You could always replace them with some long barreled cannons, or maybe even a sensor pod.

  
Directory when moderated: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=158735

Sorry a couple of the pics are fuzzy... my camera is acting up.

I think you pics are fine, but you need a better backdrop for your work. Perhaps an upturned baseplate or a white/black sheet?

I hope to see more from you. Please post!

Mladen Pejic

  
Peter



Message has 1 Reply:
  Re: BrickMech Mechs AND another competition idea/question
 
(...) Thanks. I wanted to build something new for last weeks MichLUG meeting and I decided that I wanted to see what I could do with sand green. Dark red is next on my list... (...) After I came up with the modular scheme, I built four Robotech (...) (19 years ago, 21-Dec-05, to lugnet.build.mecha, FTX)

Message is in Reply To:
  BrickMech Mechs
 
In the interest of bolstering my own build-to-mouth ratio, I have a couple new small Mechs to show. These are both build to the modular standard I use in my BrickMech game, so they're made of interchangeable parts (legs-torso-right/left (...) (19 years ago, 20-Dec-05, to lugnet.build.mecha, FTX) ! 

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