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 Building / Mecha / 12564
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Subject: 
Re: New Galactic Inquisition Mech.
Newsgroups: 
lugnet.build.mecha
Date: 
Thu, 7 Apr 2005 19:42:11 GMT
Viewed: 
1025 times
  
In lugnet.build.mecha, Brian Cooper wrote:
   I almost expected to see wood timbers and gears on the inside, and maybe peasants running in wheels to provide power. :-) But it’s high tech medieval.

The shaping of the brick/slope/rounded armor is great, and the knightly details: perforated mask, cloth like skirt, brass belt, red cross, spikes.

I think I recognize some of that joint technology in the skeletal prototype.

The legs are short, but that slight freakishness makes it more intimidating (to Iron Reich heathens).

It’s quite a machine.

K
Thanks for all your comments.

It’s funny you mention wood and gears for the inside, when I started making this, I was considering also making a wood and iron mech. A sort of steam powered ancient robot, full of chains and stuff (if you’ve ever seen robot carnival, you know what I mean).

I admit it, I reverse engineered the captive arm joint from your blurry pics on your site. Now I sort of wish I’d just waited a few months longer and bought your directions.

I tried to make human proportion legs, but the armor makes them look a bit too short. Meanwhile, I think most gundams have legs that are unnaturally long (ha ha, an unnatural robot) much like most anime characters. It’d be nice to find a balance in the middle though.

Thanks, Dan



Message is in Reply To:
  Re: New Galactic Inquisition Mech.
 
I almost expected to see wood timbers and gears on the inside, and maybe peasants running in wheels to provide power. :-) But it's high tech medieval. The shaping of the brick/slope/rounded armor is great, and the knightly details: perforated mask, (...) (19 years ago, 6-Apr-05, to lugnet.build.mecha, FTX)

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