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 Building / Mecha / 1077
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Subject: 
Re: transforming mecha
Newsgroups: 
lugnet.build.mecha
Date: 
Sat, 22 Jul 2000 20:50:57 GMT
Viewed: 
753 times
  
In lugnet.build.mecha, Mark Sandlin writes:
Hrm... link? I've been there before, but I don't recall such a thing. I'm
sure I'd remember it if I had seen it. Darn.

Sure: http://members.tripod.com/minispy/transformers/tfs.html
The first 3 form Trypticon.

rather flimsily). I wish I could create one where just
anyone could pick it up and transform it without breaking
it (whereas with mine I have to tell people specifically
where the structural points are)

That's sort of how my Pandora was. It was farily sturdy in either mode, but
no one but me could handle it.  :^P
Me and my cousin actually: he was determined to learn the exact sequence
needed.

Mark (ever notice there seem to be a lot of Marks here?)

Sssssh! You're not supposed to let them catch on!  ;^)

~Mark
Oh, right! sorry ;)



Message has 1 Reply:
  Re: transforming mecha
 
(...) Hmm... interesting. The Vehicles are rather pretty, but the robot modes look kind of chunky and unposeable. I'm sort of picky in that I require my creations to be capable of moving at least their arms and holding a weapon. The Jetfire is very (...) (24 years ago, 22-Jul-00, to lugnet.build.mecha)

Message is in Reply To:
  Re: transforming mecha
 
(...) Hrm... link? I've been there before, but I don't recall such a thing. I'm sure I'd remember it if I had seen it. Darn. (...) That's sort of how my Pandora was. It was farily sturdy in either mode, but no one but me could handle it. :^P (...) (...) (24 years ago, 22-Jul-00, to lugnet.build.mecha)

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