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| | Re: A way to get dirtside when driving a light mech
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| Ho ho! ok, I'm getting inspired. Note to self, add to list: #1. Date Soren's Mom. #2. Break up with Keith's Mom. #3. Work on Leg design for the SSClagorpion. #4. Build new Moonbases for Brick Fest. #5. Build Drop Ship ok, I'm set. This is very cool, (...) (20 years ago, 4-May-04, to lugnet.build.mecha)
| | | | Re: New Builder, New Mecha!
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| ooohh, ahhhh, hmmmmm, ooooo, I see I see. Ohh, ummm, ya, wow, oh oh the studs going in different directions, how cool, wow the chest, nice! Well Well, welcome to build.mecha! e (20 years ago, 4-May-04, to lugnet.build.mecha)
| | | | Re: A way to get dirtside when driving a light mech
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| (...) Thanks for the response! I agree about the body-to-cockpit transition. When I build a dropship, I start with the cargo area, because the internal space requirement and my parts inventory are the only binding constraints. (Luckily, we Lego (...) (20 years ago, 4-May-04, to lugnet.build.mecha, FTX)
| | | | Re: New Builder, New Mecha!
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| Thanks everyone so far for the replies! My two downfalls are lack of new parts and lack of ball joints (and all of the bricks required to make them work, such as those 1x2's with the "+" holes...just WHERE do you find those?). The elbow joint sucks, (...) (20 years ago, 3-May-04, to lugnet.build.mecha)
| | | | Re: A way to get dirtside when driving a light mech
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| You have improved, and I mean it in a good way ;) I thought your first dropship was way cool, and I was really impressed by it, this ship is much more detailed than the previous one, and its shape is smoother, except for in front; the (...) (20 years ago, 3-May-04, to lugnet.build.mecha, FTX)
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