Subject:
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Re: A way to get dirtside when driving a light mech
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Newsgroups:
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lugnet.build.mecha
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Date:
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Mon, 3 May 2004 14:13:33 GMT
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Viewed:
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669 times
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You have improved, and I mean it in a good way ;) I thought your first dropship
was way cool, and I was really impressed by it, this ship is much more detailed
than the previous one, and its shape is smoother, except for in front; the
body-to-cockpit transition is a bit rough, but overall, it looks sleeker (as
sleek as the panel-van of 31:st century warfare can get ;))
While it does not compare in size with the previous one, the greater attention
to detail and coherent color scheme more than makes up for it. I like the weapon
designs, they look beefy and like they pack a mighty punch.
The mechs look good as well, I especially like the blue one.
Your work is very inspiring - I actually took up mecha building because of your
first dropship. I wanted to build one too, and combine my interest in building
space with my interest in mecha, which at that time had yet to manifest itself
in an actual creation.
--Tobias
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Message has 1 Reply: | | Re: A way to get dirtside when driving a light mech
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| (...) Thanks for the response! I agree about the body-to-cockpit transition. When I build a dropship, I start with the cargo area, because the internal space requirement and my parts inventory are the only binding constraints. (Luckily, we Lego (...) (21 years ago, 4-May-04, to lugnet.build.mecha, FTX)
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Message is in Reply To:
| | A way to get dirtside when driving a light mech
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| Have a look, if you like, at my small dropship (click the pic for the gallery): (URL) It hauls three light mechs and fields two banks of naval missles, two long range missle racks, a pair of mass drivers, and two point-defense lasers. Click the next (...) (21 years ago, 3-May-04, to lugnet.build.mecha, FTX)
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