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 Building / Mecha / 10632
10631  |  10633
Subject: 
Re: A way to get dirtside when driving a light mech
Newsgroups: 
lugnet.build.mecha
Date: 
Mon, 3 May 2004 14:13:33 GMT
Viewed: 
619 times
  
You have improved, and I mean it in a good way ;) I thought your first dropship was way cool, and I was really impressed by it, this ship is much more detailed than the previous one, and its shape is smoother, except for in front; the body-to-cockpit transition is a bit rough, but overall, it looks sleeker (as sleek as “the panel-van of 31:st century warfare” can get ;))

While it does not compare in size with the previous one, the greater attention to detail and coherent color scheme more than makes up for it. I like the weapon designs, they look beefy and like they pack a mighty punch.

The mechs look good as well, I especially like the blue one.

Your work is very inspiring - I actually took up mecha building because of your first dropship. I wanted to build one too, and combine my interest in building space with my interest in mecha, which at that time had yet to manifest itself in an actual creation.

--Tobias



Message has 1 Reply:
  Re: A way to get dirtside when driving a light mech
 
(...) Thanks for the response! I agree about the body-to-cockpit transition. When I build a dropship, I start with the cargo area, because the internal space requirement and my parts inventory are the only binding constraints. (Luckily, we Lego (...) (20 years ago, 4-May-04, to lugnet.build.mecha, FTX)

Message is in Reply To:
  A way to get dirtside when driving a light mech
 
Have a look, if you like, at my small dropship (click the pic for the gallery): (URL) It hauls three light mechs and fields two banks of naval missles, two long range missle racks, a pair of mass drivers, and two point-defense lasers. Click the next (...) (20 years ago, 3-May-04, to lugnet.build.mecha, FTX)  

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