| | Re: A way to get dirtside when driving a light mech Tobias Möller
| | | You have improved, and I mean it in a good way ;) I thought your first dropship was way cool, and I was really impressed by it, this ship is much more detailed than the previous one, and its shape is smoother, except for in front; the (...) (21 years ago, 3-May-04, to lugnet.build.mecha, FTX)
| | | | | | | | Re: A way to get dirtside when driving a light mech Kyle Vrieze
| | | | | (...) Thanks for the response! I agree about the body-to-cockpit transition. When I build a dropship, I start with the cargo area, because the internal space requirement and my parts inventory are the only binding constraints. (Luckily, we Lego (...) (21 years ago, 4-May-04, to lugnet.build.mecha, FTX)
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