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 Building / Mecha / *5556 (-20)
  Re: New and kinda-new stickfig mecha wallpaper and stuff
 
(...) Thanks, I modeled that landscape using nothing but MegaPOV. The shape of the ground is a heightfield based on the pattern image type, and the texturing is accomplished using slope-dependent textures. The source for the scene can be found at (...) (23 years ago, 19-Jan-02, to lugnet.build.mecha, lugnet.space, lugnet.publish, lugnet.cad.ray)
 
  Re: Comming Soon from the Legomaster
 
(...) You're a tease, you know that... Mark (23 years ago, 19-Jan-02, to lugnet.build.mecha)
 
  Re: the beginnings of mecha
 
(...) -Tony Stark (23 years ago, 19-Jan-02, to lugnet.build.mecha)
 
  Re: Legomaster's Entry for Ryan's Mecha Contest
 
(...) please check it out. We NEED more entries! Send them to me! NOW! Ryan (URL) (23 years ago, 19-Jan-02, to lugnet.build.mecha)
 
  Re: New Mech and Hoverthings oh, My!
 
(...) Whew!! No prob! (23 years ago, 19-Jan-02, to lugnet.build.mecha)
 
  Re: the beginnings of mecha
 
You know, some time ago I read in Popular science about a cable that when electricity applied contracted. Myomer Cable? Musculature for Mechs? Makes you go, hmmmmm. (23 years ago, 19-Jan-02, to lugnet.build.mecha)
 
  Re: New Mech and Hoverthings oh, My!
 
Whoa!! You're too kind. Thanks. Unfortuantely my bud is due in town the same weekend. He's coming from LA, now that's irony. But anyway I haven't seen him in years, he's my brother and I'm not missing this for anything. I wish I could be there. Just (...) (23 years ago, 19-Jan-02, to lugnet.build.mecha)
 
  Re: New Mech and Hoverthings oh, My!
 
(...) Sure did. And don't sweat my feelings. I want honest feedback. It makes me better. (I survived the UW creative writing program, I can take feedback.) You're absolutely right. I'm much more functional in my design. My use of color is almost (...) (23 years ago, 19-Jan-02, to lugnet.build.mecha)
 
  Re: the beginnings of mecha
 
Heh, believe it or not, I saw a link to that site on Ain't It Cool News yesterday. I just knew you would point it out, Mark. ;-) Interesting stuff, maybe it will lead to bigger and better things... i.e. mecha... (...) (23 years ago, 19-Jan-02, to lugnet.build.mecha)
 
  Re: Diablock Mecha
 
(...) Woo hoo! ~Grand Admiral Muffin Head -- Mark's Lego Creations (URL) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: Diablock Mecha
 
Hey Mark, Yep. Got them Coming in as we discussed. I think it would be interesting to see if you're able to turn these into LEGO creations or approximate the Mechs. BTW. I will keep some of these unopned until the next SEALUG meeting! Regards T. (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Comming Soon from the Legomaster
 
Comming soon: (URL) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  the beginnings of mecha
 
Check it out, boys. I'm tellin ya... just a few more years and we'll see powered armor. (URL) Admiral Muffin Head -- Mark's Lego Creations (URL) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: Zero 5 - Ground Attack
 
(...) Thanks. I'm in building mode now. When I finish the 06 gundam then I'll update my website with more pics and conclude the dark gundam saga. "K" (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: Zero 5 - Ground Attack
 
(...) I think I'll keep the final four of them intact, the two space combat types and the two ground combat types, locked in eternal combat... (...) I have a little Mazinger model too. Since I've kept all my old lego and it got mixed in with the (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: NOM-02 Prototype
 
(...) Design from the inside out, rather than the outside in. A big mecha needs a technic skeleton and joints, otherwise its a statue, or a puppet(moveable but with no ability to maintain a pose on its own). Making a full skeleton first will also (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: New Mech and Hoverthings oh, My!
 
(...) Uh, well... I'll give it a shot. Please keep in mind that I'm not trashing your MOC, It's just that I think the colors could have been handled better on this one. It really all depends on what you were going for. If you were just going for (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: NOM-02 Prototype
 
"Borislav Marinov" <GW0Custom@aol.com> wrote in message news:Gq43EH.K7A@lugnet.com... (...) but as (...) something (...) can (...) this (...) apart (...) I may just have a warped little mind here (ok... forget thet "may"..) but it seems to me that (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: New Mech and Hoverthings oh, My!
 
Whoo hoo!!! check it, new pix of this beaut. oh and a new one, aww man look at how you used those cool clear green corner deals on that Mech! oh man you know those pcs. are the coolest! whoa, the detail is great, look at that display, it's loaded! (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: Preview: Prototype for NOM-02
 
Again, wow! That is just so great! ahhh man, look at how you made the joints! Check out the look of the Mech! Just great! So cool looking! How tall is it? This is great, you really have made a great Mech, I'm totally impressed! Wow that must be so (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)


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