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(...) I figured you had a 5 stud brick in there someplace but I couldn't quite picture it. I think I can take that info and sort it out from there. Thankya! Joel J (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
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| | Re: New: Stickfig-scale mecha wallpaper
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(...) Why, thank you Mr. Jacobsen. :-, (...) I almost have the explostion scene ready....just need some more gasoline... ;-) (...) I can do that. I'd actually like to do that with all my models, but it can get real time-intensive. Lemme think about (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
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| | Re: WH40K Dreadnought
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(...) Uh, I'm not getting anything there--Yahoo is saying no such page. Peter (24 years ago, 28-Mar-01, to lugnet.build.mecha)
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| | Re: New: Stickfig-scale mecha wallpaper
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(...) That's some awesome work, Mr. Sproat. :) I don't suppose it would be possible to make some sort of an 'exploded' view of your attack copters? For those of us not using modeling programs... :) I think I understand most of what you did but there (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
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| | Re: WH40K Dreadnought
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(...) Thanks. It just so happens that I rendered a high-quality image of it last night, for use as wallpaper. A little cropping, coverting to jpg, and here we are: (URL) 55k. (24 years ago, 28-Mar-01, to lugnet.build.mecha)
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| | Re: New: Stickfig-scale mecha wallpaper
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(...) Yah, I like the A44 too -- I've always liked the big MAC-whatever (sorry, forgot the name :-) in Macross. The A44 started as a sketch for that, but then quickly developed a personality of its own. Mebbe I'll model it later, mebbe someone will (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
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| | Re: New: Stickfig-scale mecha wallpaper
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(...) Thanks, Ashley. :-, After the first two scenes, I figured something with a lot less tension would be a good break. I'm trying to avoid some of the cliches inherent with military-based CAD images -- gratuitous explosions, everyone shooting at (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
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| | Re: New: Stickfig-scale mecha wallpaper
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(...) Thanks! :-, Cheers, - jsproat (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
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| | Re: New: Stickfig-scale mecha wallpaper
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(...) Ooh! Thanks for reminding me, I need to write up my technical processes for my site... Yah, I modelled in MLCad then used L3P+LGEO to get the POV source. The LGEO integration makes a *HUGE* difference and provided the push I needed to proceed; (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
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| | Re: New: Stickfig-scale mecha wallpaper
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(...) Whoa....I'm flattered. Wow. :-, I'll let you in on a little secret---I don't have all those pieces in those colors. :-, In the scenes, I try to use parts that exist, though. I'd love to see any mods you make, however, 'cause that's what this (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
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