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 Building / Mecha / *1831 (-5)
  Re: MOC POVray BCS NoGun mecha
 
(...) I was referring to the smoothness of the borders. I will worry about the color options later... (...) Can you explain this a little more? What exactly is this AA .03 command and how do I implement it? (...) I have been experimenting with (...) (24 years ago, 22-Nov-00, to lugnet.build.mecha)
 
  Re: MOC POVray BCS NoGun mecha
 
(...) thanks Jim, I am going to be posting some more views this afternoon. as for the smoothness, do you mean in the gradients of color or in the borders between the shapes? one of the big ways to improve the refinement of your images is to select (...) (24 years ago, 22-Nov-00, to lugnet.build.mecha)
 
  Re: MOC POVray BCS NoGun mecha
 
(...) LOL! I wish my computer could handle that... I might render a newer version of the Sentryhawk. that might be a while from now though. I am starting to really dig this MLcad/Povray combo... but I don't want to let it cut into my "real" building (...) (24 years ago, 22-Nov-00, to lugnet.build.mecha)
 
  Re: Microfig scale 'Dark Bot' Mecha
 
(...) Nice model. It does indeed convay the sense of power you wished to aticulate. Rich -- Have Fun! C-Ya! Legoman34 ***** Legoman34 (Richard W. Schamus)... (My views do not necessarily express the views of my employer...) BRICKFEST 2001 IS JUST (...) (24 years ago, 22-Nov-00, to lugnet.build.mecha)
 
  Re: Microfig scale 'Dark Bot' Mecha
 
(...) a big ol' comfy double wide trailer! (...) Cool picture...lens flare...my favorite effect. (...) I look forward to it (...) Goobermechs rule! Jeremy where are you? (24 years ago, 22-Nov-00, to lugnet.build.mecha)


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