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 Building / Mecha / *12321 (-5)
  Re: Stormwalker MkII
 
(...) Well that's exactly what I think of it. I'm so glad about the progress I made driven by the replies to the original post. Thanks again for your statement on the feet. I gave a big step forward. (...) I've read a lot about that but couldn't (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Quarterback Passing Efficiency?? -- Hear me out!!
 
<snip> (...) Hmmm, yeah. Should be easy enough. Seems to me we create a series of look up tables, populate them with wieghts and keep a data dictionary handy for modification if needed. Then another table where mecha creations can be entereed with (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha)
 
  Re: Widowmaker Mk. II
 
(...) This is a wonderful improvement Kyle! I just love the new, cold, hard look of the Widowmaker now. It's almost like and Iron Reich mecha, but even more evil. :-) The rounded missile launcher boxes still bother me. I've mentioned this to you (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
Jumping catfish! Where to start. Studless. Big bitchin beefy legs, with greebling Integrated weapons that enhance the look pivoting cockpit Woof. Look, I don't have much for you save that the arms and body look just a touch (and only a touch) (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha)
 
  Re: Stormwalker MkII
 
Wow, that looks so much better Marco. The whole feel and balance is great. Big kudos on showing the dismantled pic. Almost noone thinks of it but a big issue if you ever want to transport your creation. Cool man. Mark (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX)


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