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 Building / Mecha / *11456 (-40)
  Re: New here, wanted to share my stuff
 
(...) Coolness, great site! Welcome! (...) Interesing. I have been looking at your designs. It's very cool to see new ideas. (...) Cool, looking forward to seeing your creations as they are posted. Good luck. e (20 years ago, 31-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Adam Silcott's ALM-011
 
(...) Glad your here! (...) Excellent! (...) Understandable. (...) Yes our group had a good time and enjoyed eachother's company. That was very cool. (...) Yay! I was glad too. (...) Yes, more fun to be had! Yet still! (...) Welcome again! e (20 years ago, 31-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Thoughts and thanks.
 
(...) Thank you we were glad to have visitors. (...) That is part of what draws me to it as well. (...) Wow, thank you for reading those pages. Coolness. I'm glad people find it useful. That is what they are for, the rest is you to you. (...) Still, (...) (20 years ago, 31-Aug-04, to lugnet.build.mecha)
 
  Re: Thoughts and thanks.
 
(...) Apparently you didn't spend much time at the bar. LOL (...) Thank you very much Adam. I have posted a few close-ups of his feet on my (URL) site> (snip) (...) Well, at first I thought I would just try one attempt, just to see if I could do it. (...) (20 years ago, 30-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Thoughts and thanks.
 
I'm not sure if I saw you at BrickFest, but thanks for stopping by the mecha room! I think egain is a great first effort-- very original, with some good ideas. Looks like the only problem lies in the joints, which is after all one of the hardest (...) (20 years ago, 30-Aug-04, to lugnet.build.mecha)
 
  Re: Tanks or Power Armor
 
(...) A shot to the head will do pretty much the same thing ;-) But seriously, it still need some powersource and a lot of logistics, I read somewhere that in Operation Iraqi Liberation, one of the problems were the to acquire enough batteries for (...) (20 years ago, 30-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tribute to Masamune Shirow
 
(...) You mentioned the small arms in the torso so I figured I'll point out that I modified them to look even more "Masamune Shirowish" recently. on some of his Landmates he has uses for those small arms such as holding weapons so I made it possible (...) (20 years ago, 30-Aug-04, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I think I saw that briefly on Scientific American Frontiers a while back. Still, even if you were wearing full combat body armor with that strapped on top, all it would take was one shot to the battery to render it useless (and if they're able (...) (20 years ago, 30-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I agree on the fact that, no groundforces are immune to mines, but regarding treaties, they only survive as long as politicians back them up and with regarding the mines, sorry, the bad guys still have them and won’t sign any treaty so they're (...) (20 years ago, 30-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Yup and that's the difference of perspective, I talked about: You can't expect to have that kind of airsuperiority as it is now (unless you're an American), and if we're talking about aliens, well, space superiorty pretty much eats (...) (20 years ago, 30-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Mecha Builders Links
 
(...) Yep, live in Brooklyn but now I'm back at school at Pratt in downtown Brooklyn. I heard about NYCLUG but since I have a lot of work at school and will be working in the comp lab I won't have time to attend meetings if I joined =/ In the future (...) (20 years ago, 30-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Mecha Builders Links
 
(...) It would be an honor :) Thanks for asking. I am curious which one though. I may have better quality pics. Cheers. (20 years ago, 29-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Mecha Builders Links
 
(...) Added! Welcome to the (URL) Mecha Builders List>! Whoa, wait a minute, you live in Brooklyn? I live in Jersey City. You gotta hook up with NYCLUG. Send me a message yo, fogettabout it we could be doin mad Legos with Sid. e (URL) (20 years ago, 30-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tanks or Power Armor
 
(...) We're working on it: (URL) Project> The current powered exos in the lab weigh about 100 lb apiece and can carry a payload of over 70 lbs, but mobility is still rather limited. --Bram (20 years ago, 29-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Mecha Builders Links
 
(...) I'm not, my website is (URL) and my brickshelf gallery is (URL) add me if you can also, thanks. -Paul Stein (20 years ago, 29-Aug-04, to lugnet.build.mecha, FTX)
 
  Thoughts and thanks.
 
Hello all, After seeing my Mecha show up on the side bar as a Brickshelf finds, I thought I would come to post to explain a bit. I attended my first Lego event recently and when I entered the Mecha Room, I was blown away. I had seen Mecha posted to (...) (20 years ago, 29-Aug-04, to lugnet.build.mecha)
 
  Re: Tanks or Power Armor
 
(...) Half of that. 1000 pounds. Think "compact car", or 1/10th of a Hummer, if you prefer. Consider the various systems that would have to be strapped onto the pilot. You start out with a frame designed to fit around a human body. You'd need (...) (20 years ago, 29-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Mecha Builders Links
 
(...) Sho' nuff! Done. Added, (URL) David Rabadan>. Welcome. Gee, I'm sorry you wern't added before, I'm glad you brought it to my attention. Infact can I use one of your images for the Power Suits section of the Mecha User Guide? thanks, e (20 years ago, 29-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Mecha Builders Links
 
(...) Thanks Eric. By all means, if possible add my Brickshelf Gallery. (URL) care. (20 years ago, 29-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tanks or Power Armor
 
Dude, one ton? I'm not even considdering using enough armor to withstand an artillery or missle barrage. That's way to inconcieveable. That kind of PA wouldn't be woth the trouble. Lightweight, durable materials like carbon fiber, magnesium alloys, (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Mecha Builders Links
 
Looking to double check and again offer links to (URL) Mech Builders> for our list. Check to see if you are listed. If not, please share your Web Site or Brickshelf Gallery with us so it can be listed. A great way to introduce yourself. Have your (...) (20 years ago, 28-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tanks or Power Armor
 
(...) Okay, now you're just fantasizing. A human-sized PA would probably weigh at least half a ton, so it'd need a huge boost to get off the ground. To get enough boost for airlift that doesn't look sluggish, you're probably looking at having to (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Well, the driver ought to be fine...assuming the turret crew doesn't collectively puke all over him, that is... (hmm, imagine them spinning around like that at full speed with the governor removed) But yeah, if a mecha/PA tries advancing on an (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) None of these statements about Power Armor can be considered factual as none are in existance, nor are they being used by ANY military for tests or used in actual combat. You'd be amazed at how powerful REAL LIFE weapons can be. Ever thought (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
I believe that tanks will stay in service, but will eventually face competition from PA. Many people have justified that the size of MECHA will keep tanks in service, bypassing the issue that even the modern PA is still roughly human sized. While a (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) A mecha would have a very hard time getting close enough to make hand-to-hand relevant. A M1A1's turret can do a 360 and stop on a dime from a dead start in 1 second. It's not the most comfortable thing to do for the crew inside but it does (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) They do. It's called AAAV-7. Done with a AFV already. Not Hover, but SES on the water, tracks on land. (...) I'd suggest reading "Hammers Slammers" by David Drake. He's ex armor, has lots of neat ideas and cool fighting scenes. Imagine hover (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) If military history has shown us anything, it's that nothing is immune to landmines if it moves. It's just a matter of developing a landmine that's capable of being triggered by a hover tank (and trust me, if hover tanks happen, someone will (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Humans will always have a place on the battlefield, if for only two reasons. Aircraft have proven capable of instigating conflict and presenting a solid first wave of defense, but the only way to hold territory is to maintain pressence there. (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I think this would depend on the efficacy of the hover mechanism. Depending on the technology involved, it could be faster then a tank with treads running on the same sort of power source would be (there's alot of mass in tank treads, and (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I agree with this part... (...) I am assuming that a tank would not go from its rear area yard/base (on another continent) to the combat zone under its own power, even a hovertank. So I guess I don't see why tanks need to hover. As someone (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
I'm supprised about this too, but from a little different standingpoint: I don't think humans have any future on the battlefield, because everything will happen so much faster than today: Why should you use something as demanding and confused as a (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
While the cost of precision guided munitions is indeed going down (wittness the the USN's new "Tactical Tomahawk" with a price tag of around $575,000, about half the cost of current Toms) using cost efficiency to justify the use of PGM as a tank (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Possibly. Or we could even develop energy-based weapons. We might also find that even if we can develop the technology required to make hovertanks a feasible concept that it's still more economic and reliable to go with the more mundane (...) (20 years ago, 27-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tanks or Power Armor
 
I'm surprised no one so far has answered the "tanks or power armor" question by saying, "missiles!" As information, positioning, sensor, and guidance technology continues to improve, it gets easier and easier to hit a ground-based target from long (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) That's more or less what I was saying. Any creation, no matter how implausible or unrealistic, must have a certain internal consistency as it were. There will be rules that apply to that creation to make it 'real' enough, whatever that may (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Fair enough, but we do all make certain levels of "realism" necessary in our creations, be they space suits for all little spacemen, enclosed cockpits, engines, or even making sure there are wings on our Galaxy Enforcers. :D (...) Well, fair (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) That's the idea behind gauss weapons--railguns and the like. Ostensibly they also make ammunition lighter because they do away with the propellant charge, and that loss of weight is made up for in the higher velocity of the projectile. (...) (20 years ago, 27-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tanks or Power Armor
 
(...) Of course you are correct. Plausible or not though, they are much more fun to build out of lego. I've never felt the need for realism to dictate any limitations on my models, but that's just the .SPACE in me :) (...) If realism, or even (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I suspect that if we develop a technology that can manipulate gravity enough to hold a tank off the ground (I really don't think the fan and skirt design would be practical in battle), then surely it would also be able to absorb or counteract (...) (20 years ago, 26-Aug-04, to lugnet.build.mecha, FTX)


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