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 Building / Architecture / 722
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Subject: 
Re: Chateau Paradisa
Newsgroups: 
lugnet.build, lugnet.build.arch, lugnet.town, lugnet.org.us.lugola
Date: 
Thu, 22 Mar 2001 02:18:58 GMT
Viewed: 
21 times
  
Mr L F Braun <braunli1@pilot.msu.edu> wrote in message
news:GAJI1t.Cy5@lugnet.com...

   You know, I've always liked your buildings for their innovation
   and style, but I swear they're getting *better*.  I recall the
   earliest ones, each of which had remarkable features, but these
   are much more subtle and thus carry a much better realistic
   "punch." What's truly telling is when you look at the entire
   Bricktopia; a lot of cities look good as individual buildings
   but together it just looks like a cross between Picasso and
   the Jetsons.  But Bricktopia looks "right"!  I'm really most
   impressed by the way it comes together as a *total* composition,
   but that doesn't take away from the individual wow-factor of
   the buildings.  Wow!

Thanks for the compliments.  Actually someone else thought Bricktopia was
kind of "busy" looking.  I designed the original buildings to stand alone,
but I didn't feel like tearing them down, so it evolved into a city.


   The only thing I *might* suggest is re:the axes and polearms on
   the Hotel Paradisa front stoop--the accoutrements either ought to
   be clipped in tight to the building, to heighten the feeling of
   stone relief, or be much more substantial--they do look like an
   afterthought as is.  Ideally, of course, one would do those
   relief pieces in white--I love the rest of the facade work on
   the building in its white and blue motif--but of course we would
   first have to see the glaive-guisarme-glaive-glaive-halberd-etc
   in white.

I agree that those don't quite fit in, but when they aren't there, the
bottom looks too baren and washed out.  Although they aren't the perfect
ornament, it does look better with them there than not.



Message is in Reply To:
  Re: Chateau Paradisa
 
(...) and style, but I swear they're getting *better*. I recall the earliest ones, each of which had remarkable features, but these are much more subtle and thus carry a much better realistic "punch." What's truly telling is when you look at the (...) (24 years ago, 21-Mar-01, to lugnet.build, lugnet.build.arch, lugnet.town, lugnet.org.us.lugola)

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