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In lugnet.build, Brad Hamilton writes:
> This is my latest building - A luxury hotel. It is a mix of Neo-Classical
> style and ... Paradisa elements!
> http://members.home.net/hmltn1/topia/chat.htm
>
> Here is my updated city, Bricktopia (contains several new shots):
> http://members.home.net/hmltn1/topia/topia.htm
You know, I've always liked your buildings for their innovation
and style, but I swear they're getting *better*. I recall the
earliest ones, each of which had remarkable features, but these
are much more subtle and thus carry a much better realistic
"punch." What's truly telling is when you look at the entire
Bricktopia; a lot of cities look good as individual buildings
but together it just looks like a cross between Picasso and
the Jetsons. But Bricktopia looks "right"! I'm really most
impressed by the way it comes together as a *total* composition,
but that doesn't take away from the individual wow-factor of
the buildings. Wow!
The only thing I *might* suggest is re:the axes and polearms on
the Hotel Paradisa front stoop--the accoutrements either ought to
be clipped in tight to the building, to heighten the feeling of
stone relief, or be much more substantial--they do look like an
afterthought as is. Ideally, of course, one would do those
relief pieces in white--I love the rest of the facade work on
the building in its white and blue motif--but of course we would
first have to see the glaive-guisarme-glaive-glaive-halberd-etc
in white.
best
Lindsay
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