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 Building / Ancient / 331
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Subject: 
Re: Moses is Dead
Newsgroups: 
lugnet.build.ancient
Date: 
Mon, 26 May 2003 11:25:24 GMT
Viewed: 
1189 times
  
In lugnet.build.ancient, Bruce Hietbrink writes:
Hey Brendan,

Hi, Bruce.

Great as always.

Thank you, sir.

I do think you're overemphasizing the brutal aspects, and it's getting
harsher, but that's a religious debate I don't want to get into here.

Not really wanting to start a religious debate either, but out of curiosity,
do you feel that I am overemphasizing the brutal aspects of these particular
stories?  Or is it my choice of which stories from Leviticus, Numbers, and
Deuteronomy to illustrate which overemphasizes the brutal?

I'll focus on the building:

Fine by me.  @8^)

God kills 24000:  That idol is great.  Very good use of some odd parts.

Thanks.  Wanted to do the Baal of Peor justice.

What is the part at the very top?

That's the back of a minifig headgear from the Islanders line:

http://www.bricklink.com/catalogItem.asp?P=x262px1

The unfocused tents in the background of the next
few shots is a nice detail.  The walking stick works well as a spear plunged
through the two bodies.  Coming right after a picture where Phineas was
carrying the full length spear, the illusion works out well.

More convenient than cutting a spear in half, too.

The variety of
Vader, Frankenstein, Snape, and Troll heads works well for the bodies.  It
seems like they're in partial states of decay already.

Those plagues from God are quick-acting, I guess.

Midianites:  Good color scheme.

I almost came up with a new color scheme for the Midianites until I realized
that we had already encountered them back in Exodus when Moses marries one
of them.  They wear a lot of black robes it seems.

I really like how you came up with five different torsos that
fit the color scheme for the kings.  Interesting gallows.

I wanted to come up with something a little more visually interesting than
just another scene of people getting stabbed to death.  Five-man gallows to
the rescue.

Again, the broken sword makes a good illusion.  Oh, I forgot to mention it
above, but using the 1x1 tile upside down with the weapon sticking in also
really helps the illusion.

Yeah, I realized that flipping over those trans-red 1x1's can help make it
look like the weapon is plunging into someone.  Gruesome.

Nice town--both the few buildings full size and
then the micro town burning in the background.

Thanks.  I like the way the micro-scale town looks.  I wasn't sure though if
you can tell it's on fire with it being out of focus like that.

Instructions:  Eh.  Not much here.  It kind of reminds me of the stories from
Mt. Sinai that were all talking cloud.

At least with Moses talking, I can try to pose him in dramatic ways and use
props in his hands to further emote.  The cloud is just kind of there.

Then again, with his big gray beard, Moses can't even turn his head.
Neither can the Yahweh minifig for that matter.  This has made conversations
between the two of them a little challenging to pose.

Anyhow, you're right, there's not a lot going on visually here, and it's
just that I find what Moses is saying so profoundly disturbing that I feel
it really begs to be illustrated in order to emphasize it.  (I'm guessing
we'll agree to disagree on the amount of emphasis it deserves.)

Moses dies:  The first several frames have that same problem.  I really like
the Moses writing scene, though.  Lots of details there.

I really like how that shot turned out.  Moses the scribe.  That's really
the only time you here about Moses writing the book of law.  The rest of the
time Moses simply proclaims it to the Israelites orally.

How are those table legs at odd angles?

That's just the result of having the table sit diagonally across the rows of
studs on the baseplate and sort of forcing into place.  Gives it a nice
shoddy wooden table appearance, though.

I'm impressed by your number and variety of baseplates in
the scene with Moses looking out over the Promised Land.

I think it's only really four different types of baseplates.  Two of them
are the river-through-gray-mountains plate, there's a
river-through-grassland plate, and the rest are just dark and light green
plates of varying sizes.  My first idea was to only use one color of green
for uniformity, but then I thought of how giant stretches of arable land
looks from up on high.  Since the Canaan is expressly a land occupied by
other peoples, I thought it should look like inhabited farmland in a
somewhat hilly country.

The final scene is
very simple but very effective.  Of course, if God had put up a gravestone, I
doubt it would have gone unfound "to this day."  :)

I thought of maybe cutting to a present day shot of archeologists searching
for Moses's grave, but then decided that God walking away from a freshly-dug
grave, shovel-in-hand was a better image.  Who knows why no one has found
his grave.  Maybe the gravestone fell over.  Or sunk into the earth in an
earthquake.  Maybe there's a 7-Eleven on that spot now.  Or a mosque.

On across the Jordan!

I'm still deciding what direction to go next.  Part of me wants to march
right on across the Jordan with more narrative stories.  Part of me is
tempted to do a whole section illustrating examples of The Law as dictated
by Moses.  And part of me is tempted to add a little more to the New
Testament side of things.

Stay tuned for more...

...and thanks for the comments.

-Rev. Smith



Message has 1 Reply:
  Re: Moses is Dead
 
(...) I guess it's more in the selection of the stories. You seem to have chosen each of these stories and left out others, which is, of course, your option. I just don't think it's been completely unbiased. Also, the story title "Instructions for (...) (21 years ago, 27-May-03, to lugnet.build.ancient)

Message is in Reply To:
  Re: Moses is Dead
 
Hey Brendan, Great as always. I do think you're overemphasizing the brutal aspects, and it's getting harsher, but that's a religious debate I don't want to get into here. I'll focus on the building: God kills 24000: That idol is great. Very good use (...) (21 years ago, 23-May-03, to lugnet.build.ancient)

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