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In lugnet.build, Brad Hamilton writes:
>
> Nathan McDowell <Skiing_Scotsman@hotmail.com> wrote in message
> news:G2Ln9t.8zv@lugnet.com...
>
> >
> > You sure do have a good knack for architecture. =) That's a really nice
> > design with some interesting details. Did you design that "in the real world"
> > first and then LDraw it?
> >
> > ~Nathan
>
> Thanks for the compliments.
>
> I designed it completely in LDRAW. I find it MUCH easier to build in the
> real world because I can actually get my hands on the real pieces. However,
> with LDRAW, I have access to infinite numbers of rare pieces in rare colors
> (like those dark gray and white arch pieces used for the buttresses and
> roof). This adds an element of creativity that just wouldn't happen with
> the limitations of "real" part availability.
Wow! I've never used LDraw but I can imagine that making something that big
in that program without having something real to base it on was some hefty
piece of work to accomplish. It looks great! =)
~Nathan
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Message has 1 Reply: | | Re: Water Temple MOC
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| (...) big (...) Thanks again. I actually had to keep rendering it in POV-ray to get a decent view of things. MLCAD provides a 3-d view, but it is somewhat rough. The POV-ray output is great and it only takes a second or two to generate at reasonable (...) (24 years ago, 18-Oct-00, to lugnet.build, lugnet.castle, lugnet.build.arch)
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Message is in Reply To:
| | Re: Water Temple MOC
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| Nathan McDowell <Skiing_Scotsman@hotmail.com> wrote in message news:G2Ln9t.8zv@lugnet.com... (...) world" (...) Thanks for the compliments. I designed it completely in LDRAW. I find it MUCH easier to build in the real world because I can actually (...) (24 years ago, 18-Oct-00, to lugnet.build, lugnet.castle, lugnet.build.arch)
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