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Subject: 
Re: Water Temple MOC
Newsgroups: 
lugnet.build, lugnet.castle, lugnet.build.arch
Date: 
Wed, 18 Oct 2000 00:29:40 GMT
Viewed: 
3482 times
  
In lugnet.build, Brad Hamilton writes:
> 
> Nathan McDowell <Skiing_Scotsman@hotmail.com> wrote in message
> news:G2Ln9t.8zv@lugnet.com...
> 
> > 
> > You sure do have a good knack for architecture. =)  That's a really nice
> > design with some interesting details.  Did you design that "in the real • world"
> > first and then LDraw it?
> > 
> > ~Nathan
> 
> Thanks for the compliments.
> 
> I designed it completely in LDRAW.  I find it MUCH easier to build in the
> real world because I can actually get my hands on the real pieces.  However,
> with LDRAW, I have access to infinite numbers of rare pieces in rare colors
> (like those dark gray and white arch pieces used for the buttresses and
> roof).  This adds an element of creativity that just wouldn't happen with
> the limitations of "real" part availability.

Wow!  I've never used LDraw but I can imagine that making something that big
in that program without having something real to base it on was some hefty
piece of work to accomplish.  It looks great! =)

~Nathan



Message has 1 Reply:
  Re: Water Temple MOC
 
(...) big (...) Thanks again. I actually had to keep rendering it in POV-ray to get a decent view of things. MLCAD provides a 3-d view, but it is somewhat rough. The POV-ray output is great and it only takes a second or two to generate at reasonable (...) (26 years ago, 18-Oct-00, to lugnet.build, lugnet.castle, lugnet.build.arch)

Message is in Reply To:
  Re: Water Temple MOC
 
Nathan McDowell <Skiing_Scotsman@hotmail.com> wrote in message news:G2Ln9t.8zv@lugnet.com... (...) world" (...) Thanks for the compliments. I designed it completely in LDRAW. I find it MUCH easier to build in the real world because I can actually (...) (26 years ago, 18-Oct-00, to lugnet.build, lugnet.castle, lugnet.build.arch)

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