To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.buildOpen lugnet.build in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Building / 2100
2099  |  2101
Subject: 
Making things jump
Newsgroups: 
lugnet.build
Date: 
Thu, 12 Aug 1999 23:45:06 GMT
Viewed: 
314 times
  
Hello,
I am attempting to make a Super Car-ish Grasshopper (The thing from Twisted
Metal, not the insect). I really want it to be functionable. I have already
got a transmission down, as well as firing missile launchers. Now, if I only
knew how to make the thing jump into the air.. I know there was a (non-Lego)
remote controlled car out on the market a while ago, and it jumped. Does
anyone know how that thing jumped? Or, does anyone have suggestions? Thanks,
Greg "Who was at the Dupont pavillion? Why was the bench still warm, who had
been there?" Majewski
citrusx__@yahoo.com
http://www.geocities.com/TimesSquare/Dome/1888/



Message has 2 Replies:
  Re: Making things jump
 
To get the distance of grasshopper (Ugh, she sucks sometimes!) , the only thing I can think of is to use those shock absorbers, or maybe puematics(sp?) (...) (25 years ago, 12-Aug-99, to lugnet.build)
  Re: Making things jump
 
(...) It used some sort of lever likeplastic piece that came down out of the bottom of the car wich propelled it upward. You could try to make a system similar to that. All of the Twisted Metal games rock I would really be interrested to see some (...) (25 years ago, 13-Aug-99, to lugnet.build)

3 Messages in This Thread:


Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR