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| | Re: 1x1 and 2x2 chess sets
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| (...) I checked this part with L3P this morning. What I got was: (...) I can't find an error in these lines, except they zero out the y component to turn a conic into a ring. Does POV-Ray not work with this type of transformation matrix? (or: did I (...) (26 years ago, 3-Mar-99, to lugnet.cad, lugnet.build)
| | | | Re: Large Technic crane
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| (...) Sounds like a good idea, yes. In fact, it is already used in Ralph Muha's camcarts at: (URL) is a site worth viewing! And if you're into Technic LEGO, you may want to look at the rest of my site, at (URL) are mostly Technic vehicles there. I (...) (26 years ago, 3-Mar-99, to lugnet.build)
| | | | RE: 1x1 and 2x2 chess sets
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| (...) All 3 cone primitives (4-4con12.dat, 1-4con3.dat, 1-4con4.dat) have POV equivalents in L3P. Unfortunately the 1-4 cones are clipped by a too small box, {<0,-1,0>,<2,2,2>} rather than {<0,-1,0>,<6,2,6>}. I plan on a release 1.2 in the very near (...) (26 years ago, 3-Mar-99, to lugnet.cad, lugnet.build)
| | | | Re: Incorporating Throwbots Elements?
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| We received a flyer in the mail from Learning Express* yesterday that mentioned that LEGO is sponsoring a Throwbots building contest - details are on the LEGO web site (supposedly). Anyone checked this out yet? I would do it now but since I am (...) (26 years ago, 2-Mar-99, to lugnet.build)
| | | | Re: Large Technic crane
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| (...) Great idea John. Minneapolis is a sea of construction cranes right now, and I have been watching them work once in a while. There are several brands of cranes that do exactly this, they move counterweights in and out in syncronization with (...) (26 years ago, 3-Mar-99, to lugnet.build)
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