| | Hey Lars! Was(MLCAD/L3P/POVRAY Camera Tricks)
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(...) Hey Lars, What if we had a part in LDraw like the L3P Light Source that already exists. Only this one would consist of 2 components, a Camera Source and a Camera Target. Then the next version of L3P could support using these for its camera (...) (24 years ago, 27-Oct-00, to lugnet.build, lugnet.town, lugnet.cad)
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| | Re: MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
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"Royce Fay" <royce.fay@home.com> wrote in message news:lpnhvskut9763ci...4ax.com... (...) That's even easier! It's true when they say that you learn something every day :) Dan (24 years ago, 27-Oct-00, to lugnet.build, lugnet.cad.mlcad)
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| | Re: MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
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That's so cool! I was having real brainaches trying to work out the co-ordinates I wanted to set my camera up to use, and this makes it fairly simple. Dan (24 years ago, 27-Oct-00, to lugnet.build, lugnet.town, lugnet.cad)
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| | Re: Classic Space set design and building contest
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Mark Sandlin wrote in message ... (...) D'OHHH!! *bangs head against monitor* I just _knew_ that someone was gunna beat me to this! And I had the Starfleet Voyager luxury model all worked out... *sigh* Great model, Mark! Cheers, Paul LUGNET member (...) (24 years ago, 27-Oct-00, to lugnet.build.contests, lugnet.space)
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| | Re: Classic Space set design and building contest
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Bram Lambrecht wrote in message ... (...) That's OK, I'm just as amused by the choice of what _wasn't_ ugly... but then my tastes in Classic Space are probably pretty strange. (...) have (...) What? You mean adults have good taste in Lego sets?!? (...) (24 years ago, 27-Oct-00, to lugnet.build.contests, lugnet.space)
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