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  Re: IRON MECHA
 
(...) -snipped- (...) Now THAT'S what I've been waiting to read. Mauy gawd! Did I just post in mecha??? Adr. (19 years ago, 21-Dec-05, to lugnet.build.mecha)
 
  Re: MAD-CM-01 - First humanoid mecha
 
(...) Thanks. (...) I think it comes from the fact that this mecha kinda of grew, and so the size increased a few times. I did make the torso wider, although I really didnt consider making it thicker. (...) You know - I couldnt quite get the head to (...) (19 years ago, 21-Dec-05, to lugnet.build.mecha)
 
  Re: MAD-CM-01 - First humanoid mecha
 
(...) Hi Jon, Thanks for that, I may have a look. I didnt realise there was actually the term "kit bashing " for it.. I think I still have some mileage left in the XP kit.. Plus I still have not actually built the headline model, which I would like (...) (19 years ago, 21-Dec-05, to lugnet.build.mecha)
 
  Re: Worm Gear Problem
 
(...) The backlash (spacing between the teeth of a gear and the splines on the worm gear) is difficult to over come. There are some techniques to reduce the effect. 1. Use Technic Throwbot Gear Boxes and use a z40 in the set up. 2. Use a compund (...) (19 years ago, 21-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: BrickMech Mechs AND another competition idea/question
 
(...) Thanks. I wanted to build something new for last weeks MichLUG meeting and I decided that I wanted to see what I could do with sand green. Dark red is next on my list... (...) After I came up with the modular scheme, I built four Robotech (...) (19 years ago, 21-Dec-05, to lugnet.build.mecha, FTX)


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