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 Building / *23150 (-5)
  Several new vehicle MOCs
 
I've built a number of models recently that haven't shown up on the web until now. This is the first batch. Most of these are vehicles I created for the BayLUG town vehicle contest in June. (URL) black 6-wide truck with refrigerated trailer. (URL) (...) (22 years ago, 9-Aug-02, to lugnet.announce.moc, lugnet.town, lugnet.build)  
 
  Re: slide-click joints
 
Interesting solution! I had tried the long pins and found that the end I wanted to stay stayed for the most part...but it wasn't reliable. Increasing the friction of one end is a novel idea indeed. I may just use it in the end. The option of making (...) (22 years ago, 9-Aug-02, to lugnet.build.mecha)
 
  Re: slide-click joints
 
Interesting! Up until now, I had categorically dismissed all non-discrete forms of linear motion. Cam mechs are a wonderful idea! I gave them a try though, and sadly, didn't work out as I had hoped. As always, space-constraint was the issue. Don't (...) (22 years ago, 9-Aug-02, to lugnet.build.mecha)
 
  Re: slide-click joints
 
Luke, I'm stummped too! Although I'm just not sure at what your trying to accomplish. Maybe these two pix can help. I use a Cam Mechanism to achive linear motion. The end out put is a controlled recipricating motion. see the pully wheel behind GG's (...) (22 years ago, 8-Aug-02, to lugnet.build.mecha)
 
  Re: WH40k Dreadnaughts and Tau Crisis Battle Suit
 
(...) Heya Jeremy! (...) I like the way you use peices! Your a great builder! Good to see more creations from you! (...) c-ya, Eric (22 years ago, 8-Aug-02, to lugnet.gaming, lugnet.build.mecha)


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