| | Lord of the Rings: Helm's Deep
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Hi all, I actually put this up this past weekend but figured I'd wait a bit for Brickfest buzz to die down before announcing. Anyway . . . I present to you the next two chapters in my Lord of the Rings project: (2 URLs) and the corresponding (...) (21 years ago, 15-Aug-03, to lugnet.announce.moc, lugnet.castle) !
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| | Re: Lord of the Rings: Helm's Deep
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Hi, Bruce. I had fun checking out your latest installment. I particulary liked the action scene of the orcs charging up the wall, and the following scene of them bursting through the breach. I also liked the eerie lighting in the cave, and the use (...) (21 years ago, 17-Aug-03, to lugnet.castle)
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| | Re: Lord of the Rings: Helm's Deep
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(...) Thanks. I'm always a little worried that crowd scenes will just look like a big muddle. (...) I've had the most fun with lighting effects in underground scenes (e.g. Moria). On the ceiling, I was trying hard to not get a square boxy effect. (...) (21 years ago, 17-Aug-03, to lugnet.castle)
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| | Re: Lord of the Rings: Helm's Deep
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(...) Bruce, These look nice, and to me they ring truer than the movies (gah, dwarf tossing). Did you make any trees with eyes? Thanks, George (21 years ago, 19-Aug-03, to lugnet.castle)
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| | Re: Lord of the Rings: Helm's Deep
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(...) Thanks. Don't get me started on Jackson movie (for the record, I love the look of characters and locations, I hate the script). (...) You can see Treebeard and some other Ents in these chapters: (URL) only Treebeard and Quckbeam are actually (...) (21 years ago, 20-Aug-03, to lugnet.castle)
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