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 Announcements / *9527 (-10)
Subject: 
Tabula scalata Lego
Newsgroups: 
lugnet.announce.moc
Date: 
Sat, 23 Jan 2021 20:56:52 GMT
Viewed: 
10782 times
  
I've been experimenting with some techniques to make "tabula scalata" Lego that
forms different images when viewed at different angles. Here's a couple of
videos:

https://photos.app.goo.gl/5UY2WZy8MNMNgr157

https://photos.app.goo.gl/q1qqvGUeSYjk5m7i7

and a brief blog

https://thediscreetblogproblem.wordpress.com/2021/01/23/putting-lego-in-perspective/


Subject: 
LUGNET is moving servers once more
Newsgroups: 
lugnet.announce
Followup-To: 
lugnet.admin.general
Date: 
Sat, 2 May 2020 17:06:01 GMT
Viewed: 
18372 times
  
Dear LUGNET Users,

after quite some time we have decided to move LUGNET to a more modern
cloud-based server platform to improve bandwidth and reliability of the service.

While we are aware that technology has advanced and the LUGNET discussion
platform is not anywhere near as active as it used to be, we shall try to fix
the (still broken) email gateway in the process to facilitate postings if you
need them.

All other means of access should remain unchanged and if the migration works out
as planned, it will keep the site up and running for years to come.

Thanks and regards,

Jerry


Subject: 
LEGO Display over the Family Day Weekend at the International Centre, Toronto
Newsgroups: 
lugnet.announce, lugnet.org.ca.rtltoronto, lugnet.loc.ca.on
Followup-To: 
lugnet.org.ca.rtltoronto
Date: 
Wed, 22 Jan 2020 18:02:55 GMT
Viewed: 
17138 times
  
We will be setting up a small display at the International Centre over the
Family Day Weekend--

http://www.toronto4kids.com/Calendar/index.php/name/Kids-Fest-Toronto/event/8160/

Sat., Feb. 15th
Sun., Feb. 16th
Mon., Feb. 17th
10:00am – 6:00pm

International Centre
6900 Airport Road
Mississauga, ON

I'll be bringing some sort of space layout, and Kevin is bringing his Dioramas
as well.

If others are interested in displaying with us, please let me know either via
e-mail, here, Facebook, whatever.  You don't have the display for the entire
weekend.

We'd love to see you, and love to see what you bring to show!

Dave K


Subject: 
Reptillian Space Fighter
Newsgroups: 
lugnet.space, lugnet.announce.moc
Followup-To: 
lugnet.space
Date: 
Sat, 6 Jul 2019 00:20:57 GMT
Highlighted: 
! (details)
Viewed: 
18372 times
  
This started as a real-life build with my son that then got embellished in LDD and rendered with bluerender. 



The design is a departure from my typical “Neo-Classic-Space” builds. Its form felt much more “organic” and the green/dark-gray color scheme felt like it should belong to a reptilian race of aliens. It is armed with 2 powerful anti-capital ship cannons that draw power directly from the main engines. it has twin light blasters mounted on the tip of each sponson as well as 4 guided missiles. The cockpit detaches and serves as an escape pod. It is a compact design with only 230 bricks and as such I had to abandon my general rule of including retractable landing gear in my designs.

After it was built, it did feel like it subconsciously drew inspiration from the new-battlestar-galactica cyclon raiders.

I also rendered it as a Blactron ship which felt like it could have fit the general theme.



A couple of more pics at brickshelf

Enjoy,

drc


Subject: 
LUGNET experiencing minor technical issues
Newsgroups: 
lugnet.announce
Followup-To: 
lugnet.admin.general
Date: 
Wed, 28 Feb 2018 05:58:15 GMT
Viewed: 
23024 times
  
Hi all,

as some of you may have noticed, we have upgraded LUGNET to use SSL encryption
across all pages.
As a downside, we are currently experiencing a couple of minor issues because
some pages are getting delivered as "mixed content" (which you will notice by
your browser not showing a "padlock" sign, in some cases even an exclamation
mark next to the LUGNET URL) and some scripts are not yet properly included
using https protocol.
While we are working to fix this, we appreciate your feedback in case you find
anything that appears to be broken.
Please send your requests directly to my LUGNET email address which you will
find on this website.

Thanks,
Jerry


Subject: 
Lego Ideas "Moments In Space" Contest Entry - Cosmic Sentinel
Newsgroups: 
lugnet.space, lugnet.announce.moc, lugnet.general
Followup-To: 
lugnet.space
Date: 
Fri, 9 Feb 2018 19:14:01 GMT
Viewed: 
26781 times
  
Voting has stated today in the Lego Ideas “Moments in Space” contest. The winner may have their design turned into a promotional give-away set.

My entry is the Cosmic Sentinel - a small neo-classic space scouting/fighter ship



Link to Contest Entry

Thanks for looking! If you like the Cosmic Sentinel, please register and vote for it.

drc


Subject: 
New LEGO ENCYCLOPEDIA SERIES
Newsgroups: 
lugnet.announce
Followup-To: 
lugnet.general
Date: 
Mon, 10 Apr 2017 02:56:29 GMT
Highlighted: 
(details)
Viewed: 
25295 times
  
Well I can announce it finally.... :-)

This thread....

http://news.lugnet.com/general/?n=56284

I am writing a 9 volume LEGO Encyclopedia that involves 6 Volumes (450 pages
each) on LEGO sets from day 1 of 1949 thru 2017.  Most of this info for the
earlier years is from my 2800 page LEGO Collectors Guide (2800 pages available
formerly as a DVD and now only as a computer desktop download).

Also included will be 3 additional 350 page volumes that I label A, B and C...
which have rare LEGO parts (A), LEGO early toys (B), and LEGO retailer display
and glued display models (C).

There's good news and bad news about this though... the bad news is that the
first country to get the 9 volume books will be China... they are currently
gettting translated into Chinese as I finish the volumes (1-3 are completed, and
of the remaining 6... 2 1/2 are already done).

The good news is that I am updating my online version (available as a computer
desktop download)... and that will probably go to over 3500 pages when
completed.  The online version of my guide will only be a fraction of the cost
of the paper volumes when completed.  As I said, right now China is working on
translating it to simplified Chinese... and other countries are currently
negotiating for translations.  The English version won't require translations,
since it was written in that language.  But that is still a ways away from being
produced.

But anyway... for those of you who have my online guide... you will be getting
all future updates found in the 9 volumes... for FREE.  :)  And I can still
offer the current guide (with future free updates) for those who will be
interested in a desktop version (only $29.95, a fraction of the book costs).

Here are the Encyclopedia volumes... (note 5 and 6 are still not firm for
start/end dates)....

https://c1.staticflickr.com/3/2887/33484209630_c3621f40fd_b.jpg

Volume 1...
https://c1.staticflickr.com/3/2850/33131771723_1e4be6852a_b.jpg

Volume 2...
https://c1.staticflickr.com/3/2854/33559662290_36de1fccc3_b.jpg

Volume 3...
https://c1.staticflickr.com/3/2917/33787387792_ddbdf9bae5_b.jpg

Volume 4...
https://c1.staticflickr.com/3/2826/33814882361_bd4a9c7cda_b.jpg

Volume 5...
https://c1.staticflickr.com/3/2904/33101427074_b440d2f8f6_b.jpg

Volume 6...  (start/end years not yet set)
https://c1.staticflickr.com/3/2811/33101420944_279a527389_b.jpg

Volume "A"...
https://c1.staticflickr.com/3/2942/33814839311_4156ef109f_b.jpg

Volume "B"...
https://c1.staticflickr.com/3/2827/33787341382_a3830d340e_b.jpg

Volume "C"...
https://c1.staticflickr.com/3/2816/33131716683_0545b4fc65_b.jpg

As I had mentioned, my online version of these guides will be free for those who
already bought my online guide (10-15 min. to download)... with free future
updates to add the remaining volumes of data to the 73 chapters already done).
For info on that, see Lugnet.Marketplace for price and link.

My publicists is already telling me to stop selling the online guide to current
collectors, but I'm holding off a bit...  But once it's a closed edition, the
online guide with future updates will only be available to current owners of the
guide, even though it will be a closed edition.

Thanks to all my friends!  :)

Gary Istok


Subject: 
BSG MK VII viper MOC
Newsgroups: 
lugnet.space, lugnet.announce.moc
Followup-To: 
lugnet.space
Date: 
Mon, 13 Mar 2017 05:19:29 GMT
Viewed: 
29839 times
  
I posted my MK II Viper a few years back. I finally got around to doing the MK VII version in LDD and rendered in Bluerender.

It is built in the ~1 stud = 1 foot scale I have built my other models to. It is slightly longer than scale, but that is to compensate for the extra width that our overly obese minifigs require.



brickshelf gallery when moderated

In my research, I realized that there are two subtly different versions out there. The original has the wings blending into the fuselage all the way out toward the nose and has different shaped wings. The “MK VIIB” has the wings blending into the fuselage about the midpoint of the nose (and remind me a lot of how the wings on an F-18 blend into the forward fuselage). I chose to try to model the “B” model and used this site put up by one of the VFX modelers for the show as a reference.

This was a difficult build to try to make all the angles come together and look “right” at this scale. The core is a 2x2 structure using the many bricks with studs on their sides that are now available. The model literally has “studs up” in all 6 directions to achieve the form.

I did look at this excellent MOC of the MKVIIA by atomictoaster85 somewhat in the build process as it appeared much smaller and “true to scale” than other MK VII MOCs I have seen online. Given the shape of the rear fuselage behind the cockpit, there are only so many ways to achieve the “stepped” look with LEGO bricks at this size.and that portion of my model does look very similar. I don’t know if I am satisfied with the large sloped wedges on the sides of the rear of the fuselage relative to the MK VII reference I was using and may continue to twiddle with it in the future.

A minifig does barely fit into the cockpit, but as a result, the controls and instrumentation are not as detailed as I would normally like. Yet another compromise when trying to build at a smaller scale.

I have been challenging myself to include fully retractable landing gear in these Viper models that closes cleanly. On the nose gear, I didn’t quite achieve the effect I wanted. I had another nose gear design planned (similar to my LL919 model) but the nose structure became too compromised when I started deleting bricks to make room for the nose gear assembly. So I ended up using a simple hinge piece with a 1x2 brick. It works, but does interrupt the clean lines of the bottom of the craft.

Lastly, I’m not sure I like the minifig surfboards for the wing/tail tips. I thought they would look cool, but are too wide for the scale I’m working at. I would also like to eliminate the gaps on the wing/tail cannons. Again, these are some things I might continue to experiment with. But overall, I believe the design is 90% there, and I am happy with it for now.

Thanks for looking,

drc


Subject: 
Software upgrade on LUGNET server
Newsgroups: 
lugnet.announce
Followup-To: 
lugnet.admin.general
Date: 
Tue, 2 Aug 2016 18:03:19 GMT
Highlighted: 
(details)
Viewed: 
27926 times
  
All,

we have recently upgraded the operating system of the main LUGNET server - so
far we have not identified any immediate issues, but knowing that the LUGNET
framework has been struck by changes in the OS in the past, please let us know
if you hit any new problems.

One issue was accidentally raised today and is the cause for me posting this
message - the NNTP server had apparently crashed during the upgrade and refused
to come back up even though all system settings were left unchanged - there was
a library error that I have now resolved.

Thanks,
Jerry


Subject: 
Working elevator
Newsgroups: 
lugnet.announce.moc
Date: 
Tue, 22 Mar 2016 18:56:46 GMT
Highlighted: 
(details)
Viewed: 
32586 times
  
Hi! I'm working on a fully functional elevator, with working doors with no
limits, hoping to build this thing pretty tall..

Atm its controlled by the power functions motors and controllers, I'm looking
for any advice on how I can automate this without swapping out the motors for a
robotics set, I would like to use a light/colour sensor in the car to find
levels etc, but I'm not sure how it would work with the power functions motors..
Any ideas would be greatly appreciated! :)


https://www.youtube.com/watch?v=Xpr_q4WQQ_4

Thanks and happy building!!



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