| | Re: BrickFest Animation Festival Entries - Downloads
|
|
(...) Todd (and others who might want to avoid RealPlayer) - I don't have any handy links to any of the entries that may be in other formats besides RealMedia but I know some of the producers of the entries do have them available. Depending on how (...) (20 years ago, 18-Aug-04, to lugnet.animation, lugnet.events.brickfest, FTX)
|
|
| | Re: BrickFest Animation Festival Entries - Downloads
|
|
(...) The curse on RealPlayer has lessened. Unless I'm mistaken, it doesn't even run a background process any more! It will only display an update message every now and then when you run it, and even that can easily be minimized in the settings. The (...) (20 years ago, 17-Aug-04, to lugnet.animation, lugnet.events.brickfest)
|
|
| | Re: BrickFest Animation Festival Entries - Downloads
|
|
(...) Cool, Greg...thanks. Say, would it be possible to make these available for download as MPEG or QuickTime? I don't have Real Player(1). If not, that's OK; I'll wait for the DVD. --Todd (1) evil spyware (20 years ago, 16-Aug-04, to lugnet.animation, lugnet.events.brickfest, FTX)
|
|
| | BrickFest Animation Festival Entries - Downloads
|
|
It's unfortunate that the Animation Presentation had to be cancelled Saturday night at BrickFest. I was only able to stop in for a few minutes on Sunday on my way back home to Richmond so I did not get to see any of the showings that took place (...) (20 years ago, 16-Aug-04, to lugnet.animation, lugnet.events.brickfest, FTX)
|
|
| | Deep Sea Bionocle MOC clip
|
|
(URL) Here is a very brief video of a Bionicle MOC> It's a sort of a segmented worm. Or perhaps an eel. (20 years ago, 9-Aug-04, to lugnet.technic.bionicle, lugnet.animation, FTX)
|
|
| | Re: floating/jumping/flying models?
|
|
(...) frames? (...) thread (...) be very (...) people (...) trick that (...) behind your (...) I've done (...) sticks (...) behind (...) suspended in (...) not (...) on the (...) it's (...) right-side (...) across the (...) Hope (...) In the digital (...) (20 years ago, 5-Aug-04, to lugnet.animation)
|
|
| | Re: Anyone doing Stop Motion with a Digital Camera?
|
|
(...) I've played with iStopMotion on Mac OS X. Awesome app, it is so easy. They have an ad on www.brickfilms.com. I met one of the developers too, and he is really nice. And they have always responded to my emails quickly. -- James Reynolds (URL) - (...) (20 years ago, 4-Aug-04, to lugnet.animation)
|
|
| | Re: Anyone doing Stop Motion with a Digital Camera?
|
|
(...) I've done it using an app called FrameThief, but recently have decided to switch to one called MediaEdit. FrameThief is OS X only, but I think MediaEdit runs on Windows as well. A search should turn them up. Both of these are nice because they (...) (20 years ago, 4-Aug-04, to lugnet.animation)
|
|
| | Re: floating/jumping/flying models?
|
|
(...) There are a few different tricks that you can use. One is the string trick that you mentioned above. I've never had much luck with it myself. A second trick is to build some sort of supporting structure that is behind your object, away from (...) (20 years ago, 2-Aug-04, to lugnet.animation)
|
|
| | floating/jumping/flying models?
|
|
How do stop-motion animators make models that are in mid-air on certain frames? I can imagine suspending the model with a thread and then scrubbing the thread out digitally, but (1) that's a lot of work, and (2) the model wouldn't be very stable, (...) (20 years ago, 2-Aug-04, to lugnet.animation)
|
|
| | Simple Animation
|
|
(URL) clock and "Save As", otherwise some of the end gets cut off... RK (20 years ago, 24-Jul-04, to lugnet.animation)
|
|
| | Vahki to Rahkshi morph
|
|
It's way wee. Linked from here: (URL) (20 years ago, 18-Jul-04, to lugnet.technic.bionicle, lugnet.animation, FTX)
|
|
| | Re: New Animation!
|
|
Sure! Since I don't... currently know how to upload stuff I'll just give you the whole 'Spline' bit. Here it is: #declare Spline1 = spline { natural_spline -0.20, <0,50,1000>, // control point 0.00, <0,50,800>, // starting point 0.20, (...) (20 years ago, 11-Jul-04, to lugnet.cad.ray, lugnet.animation)
|
|
| | Re: New Animation!
|
|
That's really cool! Any potential in sharing the .pov file? Or at least some comments? RK "Trevor Hewer" <tjhewer@cogeco.ca> wrote in message news:I0G8o3.2BF@lugnet.com... (...) was (...) It (...) (20 years ago, 10-Jul-04, to lugnet.cad.ray, lugnet.animation)
|
|
| | New Animation!
|
|
Hello, all. I have just discovered POV-Ray's wonderful Spline feature. I was mulling over how to create fluid movements with exponential curves. I did achieve some good results, but the animations are rather small and simple. It then occurred to me (...) (20 years ago, 6-Jul-04, to lugnet.cad.ray, lugnet.animation)
|
|
| | Spiderman animation made by folks of Monty Python fame
|
|
The guys who made the Monty Python Lego short are making one for Spiderman. Here's the story: (URL) Main thomasmain@myrealbox.com (20 years ago, 1-Jul-04, to lugnet.animation, lugnet.mediawatch)
|
|
| | Re: Brickfest 2004 Animation Contest announcement
|
|
New information and details about the animation contest have been posted to the brickfilms.com web site: (URL) (20 years ago, 8-Jun-04, to lugnet.events.brickfest, lugnet.animation)
|
|
| | Re: Brickfest 2004 Animation Contest announcement
|
|
Crosspost to .announce and XFUT to lugnet.events.brickfest. (...) Thanks, Robert, for posting this on behalf of Josh. This is exciting news and it sounds like the team has selected a great theme! I hope we'll see lots of great entries... I look (...) (21 years ago, 21-May-04, to lugnet.announce, lugnet.animation, lugnet.events.brickfest)
|
|
| | Brickfest 2004 Animation Contest announcement
|
|
Greetings. I will try to answer all the questions that this thread generates, however many of your concerns may have already been addressed at the Brickfilms.com forums: (URL) note that I am posting on behalf of the organizer, Josh Leasure; also at (...) (21 years ago, 21-May-04, to lugnet.animation)
|
|
| | Re: Motion Blur (Was: NEW ANIMATION)
|
|
(...) Interesting will try a test or two. Steve (21 years ago, 15-May-04, to lugnet.cad, lugnet.animation, lugnet.technic)
|