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 Animation / *748 (-20)
  Re: NEW ANIMATION
 
Hello Steve (...) However (...) porblem I (...) How about increasing or decreasing the rotation speed of the wheels, or would that conflict too much with the distance traveled by the wheels? Is increasing or decreasing the framerate an option? (...) (21 years ago, 15-May-04, to lugnet.cad, lugnet.animation, lugnet.technic)
 
  Motion Blur (Was: NEW ANIMATION)
 
(...) Me too. I have thought of making a really nasty cheat by emulating motion-blur using trans-coloured parts that in the models directory. I have'nt had time to develop this idea so far, though... /Tore (21 years ago, 14-May-04, to lugnet.cad, lugnet.animation, lugnet.technic)
 
  Re: NEW ANIMATION
 
(...) The wheels are programmed to turn as the truck moves across the screen. However the frame rate matches the rotation of the spokes pretty well. (URL) I am looking for a way to do motion blur which will also help fix this porblem I hope. Steve (21 years ago, 14-May-04, to lugnet.cad, lugnet.animation, lugnet.technic)
 
  Re: NEW ANIMATION
 
Hello steve "Steve Krass" <skrass@hillengr.com> schreef in bericht news:HxKKKn.1uwz@lugnet.com... (...) This animation look cool too. I have a new chalange for you: Make the wheels turn... Or is that too much? ( I am not in to rendering...) (...) (21 years ago, 13-May-04, to lugnet.cad, lugnet.animation, lugnet.technic)
 
  Re: NEW ANIMATION
 
Added a different point of view. Check it out. (URL) Steve (21 years ago, 11-May-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Re: NEW ANIMATION
 
(...) I have it But I am waiting for the latest creation. That thing looks even cooler lot of functions. I especially like the side scoops. Steve (21 years ago, 3-May-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Re: NEW ANIMATION
 
(...) Have seen this. Awesome model (long time monster truck fan). Anything can be done. May just take a look at it. Steve (21 years ago, 3-May-04, to lugnet.cad, lugnet.animation, lugnet.technic)
 
  Re: NEW ANIMATION
 
Nothing to add. :D I tried the same some weeks ago, but i had to stop because my final exams at school come closer day by day and the flow of work doesn't stop. Now it seems that the animation of suspensions and gears has got its final edge, or is (...) (21 years ago, 2-May-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Re: NEW ANIMATION
 
(...) Hi Steve, I see always your animations, I would want to know to make also! Do you would try to animate the suspension devised from me? See here please: (URL) What do you say? It's possible? Thanks (sorry for my english) Andrea G. (21 years ago, 2-May-04, to lugnet.cad, lugnet.animation, lugnet.technic)
 
  Re: What Next? (Episode II)
 
"Franklin W. Cain" <franklin_cain@yahoo.com> schreef in bericht news:Hx008D.1n0s@lugnet.com... (...) No problem! (...) VideoMach ((URL) fits that description. Version 2.7.2 is 1,476,785 bytes large in download. (...) Is this about what you're (...) (21 years ago, 2-May-04, to lugnet.animation)
 
  Re: NEW ANIMATION
 
Hi Steve, That's very good stuff. Keep it up. Cheers (21 years ago, 1-May-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Re: what next?...
 
(...) 2 small but powerful utilities: i_view32 : format converter gifmerge : animated gifs - damien (21 years ago, 1-May-04, to lugnet.animation)
 
  Re: NEW ANIMATION
 
(...) Thats amazing... Not much else to say... -Mark W. (21 years ago, 1-May-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Re: NEW ANIMATION
 
(...) Oh COOL! Lots of complex motion there with the shocks and the freefall. I'm sure the math would make my head spin ;-) Keep up the good work! -Tim (21 years ago, 30-Apr-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Re: NEW ANIMATION
 
What can I say Steve??! It's fantastic as always!!! The suspension is perfect... Is this an animation of a LEGO car!!!?? It's hard to believe. Keep going Steve! Nathanael (Btw did I send you the final CAD version of the GT?) (21 years ago, 30-Apr-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  What Next? (Episode II)
 
First of all, THANK YOU to everyone who responded to my previous request: "(URL) I forgot to mention one other restriction. Since I do not have 'Net access at home, the maximum size of download I can handle is 1.44MB (i.e., what will fit onto a 3.5 (...) (21 years ago, 30-Apr-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: NEW ANIMATION
 
Oh wow! That is brilliant! LIKE IT LIKE IT LIKE IT! e (21 years ago, 30-Apr-04, to lugnet.cad, lugnet.animation, lugnet.technic)
 
  Re: NEW ANIMATION
 
(...) Very very cool! I especially like the way the front shocks compress to engage the ramp. Nice touch! Dave! (21 years ago, 30-Apr-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Re: NEW ANIMATION
 
(...) Wow. Did you have to calculate the trajectory of the wheels separately to get the suspension unload/load effect, then, or what? I can't imagine you actually modeled the kinematics, did you? Tres nifty, thanks for sharing. Spotlighted. (21 years ago, 30-Apr-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Re: NEW ANIMATION
 
(...) That's really good. I like how the suspension works as it lands. How long did it take to render it? -Jordan Bradford (21 years ago, 30-Apr-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)


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