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| | Re: 8002 destroyer driod animated (partially)
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| (...) Thanks for the compliment. I am just using the clock in povray. Calculating the movements for each part. It is one ldraw file. I wish there was an easier way. Steve (21 years ago, 11-Feb-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
| | | | Re: 8002 destroyer driod animated (partially)
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| (...) Great stuff! Are you using the (URL) Sim-POV mechanics simulation system> integrated in (URL) Megapov>? (21 years ago, 11-Feb-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
| | | | Re: 8002 destroyer driod animated (partially)
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| (...) Beautiful. What's even more impressive is you telling us you don't even have the set! I have a hard time figuring out the mechanism by looking at the thing, imagine doing it just by looking at the instructions. This is the best star wars (...) (21 years ago, 11-Feb-04, to lugnet.cad, lugnet.animation, lugnet.technic, lugnet.starwars, FTX)
| | | | Re: 8002 destroyer driod animated (partially)
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| (...) That is very cool, but look at the rest of his folder (URL) Gary (21 years ago, 11-Feb-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
| | | | Re: 8002 destroyer driod animated (partially)
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| (...) Wow, great! How did you do that? Did you make one LDraw model a frame or did you use the built-in animation features of POV? Or any method unknown to me? /Tore (21 years ago, 10-Feb-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
| | | | 8002 destroyer driod animated (partially)
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| Finished the first phase of this animation. Takes a while to get the timing right. I am going to have it roll toward the screen and transform.. Maybe next week. (URL) I dont have this set so I had to try to figure out how it worked from the (...) (21 years ago, 10-Feb-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
| | | | Re: Animation posted now
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| Hi again Mike, Very nice animation - I love the op-art background 8?) You should consider downloading windows binaries of the open source (URL) Xvid Codec> (and maybe (URL)) and re-enconde your avis before you distribute them. Xvid can knock well (...) (21 years ago, 7-Feb-04, to lugnet.cad.ray, lugnet.animation, FTX)
| | | | Re: Animation posted now
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| (...) Here we go. Very unlike the Superbowl version but it is a cool exercise in using PoV-Ray's animation features. Still a long cry from Steve's stuff. :) (URL) to maintain a fairly low bitrate (256KB) and high clarity I had to use the Indeo 5.1 (...) (21 years ago, 7-Feb-04, to lugnet.cad.ray, lugnet.animation)
| | | | Re: TRAIN RIDE
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| (...) Neato Steve! We @ SCLTC have a FEW layout loop video's, including being a minifig as an 8wide train passes pulling 1/2 the layout's rolling stock, but I don't think they have been posted yet so I'll post to the group begging for them to be (...) (21 years ago, 5-Feb-04, to lugnet.trains, lugnet.cad, lugnet.animation, FTX)
| | | | Re: TRAIN RIDE
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| Thanks for all the suggestions. I am thinking about a tunnel also. The problem is the file size. The colors have to be reduced to keep the size down and the more detail I add the less reduction frame to frame I get. The file right now is 356kb. How (...) (21 years ago, 3-Feb-04, to lugnet.trains, lugnet.cad, lugnet.animation)
| | | | Re: TRAIN RIDE
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| (...) Oh, and can you add some people waving as the train goes by?(1) And a car crash. That would be nice. Just make sure nobody gets hurt. :-) More seriously, trees do add a lot.(2) The MTW signature image (3) uses them to good effect. (for which a (...) (21 years ago, 3-Feb-04, to lugnet.trains, lugnet.cad, lugnet.animation)
| | | | Re: TRAIN RIDE
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| (...) And some trees by the side of the tracks. :) (21 years ago, 3-Feb-04, to lugnet.trains, lugnet.cad, lugnet.animation)
| | | | Re: TRAIN RIDE
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| (...) It was cool. Thanks to Stripes for posting a reply so I remembered to go check. While one is in the vicinity of that folder, the trench one is worth checking out too. Here's hoping that you, Steve, decide to write up a tutorial on how you did (...) (21 years ago, 3-Feb-04, to lugnet.trains, lugnet.cad, lugnet.animation, FTX)
| | | | Re: TRAIN RIDE
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| Dude, that was really cool :) -Anne (...) (21 years ago, 3-Feb-04, to lugnet.trains, lugnet.cad, lugnet.animation)
| | | | Re: TRAIN RIDE
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| (...) Sounds cool. Got any deep links? Else... color me "can't wait till this is moderated, hope I remember to go back and check!" (21 years ago, 3-Feb-04, to lugnet.trains, lugnet.cad, lugnet.animation, FTX)
| | | | TRAIN RIDE
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| Ever wonder what it is like to ride your railroad? (URL) low resolution for dial up (URL) If the pictures are jumpy (large file) try "save pacture as" and play from your computer. Enjoy Steve (21 years ago, 3-Feb-04, to lugnet.trains, lugnet.cad, lugnet.animation, FTX)
| | | | New Animation software: MotionMage
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| Hi there, I'd like to announce that MotionMage, my custom camera control software for stop-motion animation, is now available. (If you were at BrickFest 2003, you may have seen my impromptu demonstration of this.) Features include: 1) (...) (21 years ago, 30-Jan-04, to lugnet.animation) !
| | | | Chapter 4 teasers
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| Hey everyone, Its been a while since my last post, but I'm back with some pretty impressive teasers for chapter 4 'A Dark Ritual' I can't really say how close I am to finishing it, but It will be well worth the wait, unlike my first three chapters (...) (21 years ago, 30-Jan-04, to lugnet.castle, lugnet.general, lugnet.animation)
| | | | Re: F1 suspension animation
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| (...) Thanks Tobbe Good idea will look at that. Steve (21 years ago, 29-Jan-04, to lugnet.cad, lugnet.animation, lugnet.technic)
| | | | Re: F1 suspension animation
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| (...) Thanks, I did. That's really cool! The only thing that springs (!) to mind is it might have been cooler if the suspension animation showed "two bumps" with a little delay. First the left wheel moves up fast and when it starts to go down (...) (21 years ago, 29-Jan-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
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