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 Animation / *574 (-20)
  Re: Pneumatic Camera Tilt Unit
 
(...) It only now occur to me that it's animation we're talking about, not filming. In that case it does not matter hos long it takes etc. between the shots (sure, fast is better it don't need to be 30fps fast). Then you could easily build a (...) (21 years ago, 7-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) It just so happens that I have a good geometry :^) (URL) Very true. I'll have to try that. Thanks for the idea! Sure. It is always a pleasure to talk to you Mike. (...) Kevin (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) You really don't *need* both sides actuated, but it allows one to raise the platform as well. Not really necessary, I suppose. I presume you mean two pistons ganged end-to-end. I think this would work much better, but so far have not found any (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) Two reasons. One, using a motor didn't occur to me. ;) Two, I don't have any rotation sensors either. I'm also unsure how I could use a motor to tilt and raise at the same time, though I don't think that's a movement needed very often. I could (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) [snip] (...) Ah..., but you don't really need the back and the front controlled by pistons do you? I would think that keeping the front hinged and the back actuated would give you what you want. With two pistons ganged together, you can (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) Yes, you're right - two switches would have been entirely sufficient. I just wanted another switch so I could add a release valve, that's all. :) I think originally I wanted something in there so I could bypass the tank and pump directly to (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) They work for me now also. (...) I guess I was curious why you used pneumatics. I would think a motor/gear/rotation sensor would give you very fine angular resolution and variable speed. You also would only need to control either the front or (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) Hi Bauchaile, I don't post with in-line images because not everyone has broadband. (...) I love to see new pneumatic projects! I was curious why you needed three switches. It seems like a front switch and a back switch would be sufficient. It (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) Yeah, it does somewhat. One thing that helps is not to pressurize the tank all the way. If there isn't much pressure it doesn't "jump" as much and helps keep increments small. Another thing that's helpful is not to flip the switch all the way (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) It works for me...odd. Anyway, I made that post about half an hour after I uploaded the pictures, so I didn't think a moderated folder link would be much good. Now that it is moderated... (URL) for looking, ~Mike (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) They work like a charm to me!? Cool use of pneumatics Mike, how is control? Pneumatics tend to "jump" from one position to another that would give a pretty non-smooth camera pan? The airtank (yours and the LEGO version); Does it really need an (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  NWBrickCon 2003 Animation Competition Results
 
I am happy to announce the winner of the NWBrickCon 2003 Animation Competition was... "Out of Time" by Oblong Pictures. Thanks to all the entrants and attendees of NWBrickCon who viewed and voted on the films. This competition gave me a good idea of (...) (21 years ago, 6-Oct-03, to lugnet.events.nwbrickcon, lugnet.animation)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) Hi Mike, I could not get any of your links to work..... Any hints? Kevin (21 years ago, 5-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Pneumatic Camera Tilt Unit
 
Hello all, For an animation project I'm starting, a camera tilt and pan unit became necessary. Here's half of it, the tilt part. (I haven't designed the pan part yet) Forgive me if I'm misposting this; this is my first major MOC post. Deep links: (...) (21 years ago, 3-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  BrickFest PDX 2004 Tell-a-Joke Animation Competition
 
The BrickFest PDX Tell-a-Joke Animation Competition will involve the animation of a joke or one-liner. The joke should be appropriate to all audiences. The jokes need not be original and may be taken from joke books or other sources. The Use of Lego (...) (21 years ago, 18-Sep-03, to lugnet.animation, lugnet.events.brickfest)
 
  BrickFest PDX 2004 "History of Flight" Animation Competition
 
BrickFest PDX 2004 "History of Flight" Animation Competition The BrickFest PDX Animation Competition will be a themed competition among animators illustrating stop-motion and computer-generated techniques. The Theme of the Contest "History of (...) (21 years ago, 18-Sep-03, to lugnet.animation, lugnet.events.brickfest)
 
  Animation Competition at NWBC 03
 
Today was the deadline for NWBC film submissions. If anyone just forgot and was planning to enter, please email me ASAP at nwbc_filmsubmit@cool...movies.com !!! I can no longer gaurentee entry into the competition, but I may be able to squeze you in (...) (21 years ago, 16-Sep-03, to lugnet.events.nwbrickcon, lugnet.animation)
 
  Shootin Bricks.com Update
 
Hi all! I just wanted to post some links to new pages on my site that may or may not interest you. I have two new pages about the film A Grand and Merry Race- a Behind the Scenes page- (URL) a How to make Your Own Iron Horse Page- (URL) also made a (...) (21 years ago, 9-Sep-03, to lugnet.animation)
 
  Re: Announcing BrickFest PDX 2004 Animation Festival - but What?
 
(...) Up to now, most contests have been very general. A theme like "historical fiction", "classical music", "horror", etc. The most confined up to now was the "Star Wars Trailer" contest. I think a more severe limitation, like a maximum of 1 (...) (21 years ago, 27-Aug-03, to lugnet.animation)
 
  Re: Announcing BrickFest PDX 2004 Animation Festival - but What?
 
I just posted a link to this thread over in the Brickfilms forums, since I don't think many of the members over there check this group too often. My suggestion would be to pick a suitably vague title and get everyone to make a film using that title. (...) (21 years ago, 25-Aug-03, to lugnet.events, lugnet.animation)


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