| | JDH Auction 4 - Shell / Soccer / Kelloggs / Value Packs / other unopened sets
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All sets are in mint unopened UK boxes except where marked with '*' - see Details section. Please note my revised bid increments for this auction - see Rules section. Lots ==== 1747 Pirates $3.50 Barry C 30Sep@22:38 1749 Aquanaut Paravane $3.50 (...) (25 years ago, 5-Oct-99, to lugnet.market.auction)
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| | Re: Hidden surface removal, and vertex order in part/primitive DAT files
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(...) I choose rays so that they may orient one face. With this face I use a sort of flood-fill algorithm (please try to find on of my previuos message) to orient al neighbors. Once a face is oriented, I don't look at it anymore. But, your idea (...) (25 years ago, 5-Oct-99, to lugnet.cad.dev)
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| | Re: Brown Forestmen
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(...) database (...) We had quite a discussion on this on lugnet.cad.dev (see (URL) when I did the torso for LDraw. I think the concensus was that there are a whole range of "reds" from crimson through maroon to brown. Maybe you just have one end of (...) (25 years ago, 5-Oct-99, to lugnet.castle)
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| | Re: LEGO for Life Sweepstakes
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(...) Hmm... $2,000 worth of lego toys, eh? How many old Yellow Castle's will that buy me? :) DaveE (25 years ago, 5-Oct-99, to lugnet.general)
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| | Re: Hidden surface removal, and vertex order in part/primitive DAT files
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(...) Sorry Leonardo, but I checked 105 again my code: it does the right job! Ok, you can argue it's pure luck. In fact, it is! If a ray went through the hole between the flag and the rest of the piece, my code would invert the flag orientation. (...) (25 years ago, 5-Oct-99, to lugnet.cad.dev)
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