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  *61878 (-5)
  Re: Utah Legomaniacs Get Together
 
(...) So the mountain can say "UGOY"? Why? Steve (27 years ago, 1-Oct-99, to lugnet.loc.us.ut)
 
  Re: Hidden surface removal, and vertex order in part/primitive DAT files
 
Leonardo Zide wrote in message <37F4ECA7.C0BFCF7D@c...com.br>... (...) I'd vote for CW for two reasons: 1) 'Clockwise' is shorter than 'counterclockwise'. 2) CW is used more often than CCW in rendering applications (to my knowledge) because the (...) (27 years ago, 1-Oct-99, to lugnet.cad.dev)
 
  Re: The LD environment (or, Datsville in Space)
 
(...) Heh, sure. 8) (snip) (...) Premium, all the way. 8) Ben Vaughan buster@marsbase.com (URL) few, the proud,...the plastic (27 years ago, 1-Oct-99, to lugnet.space)
 
  Re: CW/CCW, vertex sequence, co-planar, convex, (115kB)
 
(...) That would be nice, but it's unrealistic. (...) No, they shouldn't. Just because the part XYZ is CW, a program can't assume that the primitive ABC is also CW. (...) I like this. I don't like it for use on primitives, but DOUBLE-SIDED could (...) (27 years ago, 1-Oct-99, to lugnet.cad.dev)
 
  RE: RCX Controlled Air Compressor Tester
 
(...) design. The bent beams are still there though!. I really like the wierd looking angle of the pistons. I never thought of that. I toyed with the idea of a radial compressor with a central gear that drove four planetary gears and each having a (...) (27 years ago, 1-Oct-99, to lugnet.robotics)


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