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  Re: Bentornati
 
(...) cosa è, una specie di V-Day a tema LEGO? (...) mooolta calma, anche perchè bisogna prima rinsaldare il gruppo, percorso ultimamente da venature di nervosismo fuori luogo. (13 years ago, 18-Sep-11, to lugnet.org.it)
 
  Re: Bentornati
 
(...) "contenuti" diversi, quindi lo specchio della comunità italiana sono tutti e tre assieme. Ho fatto una considerazione troppo "fine" o mi seguite? (13 years ago, 18-Sep-11, to lugnet.org.it)
 
  Re: Bentornati
 
(...) il mio oggi ha costruito (con il mio aiuto, ma la sua direzione) una prigione con il treno che gira attorno per fare la guardia. prima o poi facciamo un "duo-LEG*fest"? (13 years ago, 18-Sep-11, to lugnet.org.it)
 
  Re: Datsville Rev039 - Micro Update
 
(...) I don't think those trees growing on the railroad track at Block_020 is a very good idea.... :) /Tore (13 years ago, 18-Sep-11, to lugnet.cad.dat.models)
 
  Re: Datsville Rev039 - Micro Update
 
(...) version of Datsville to the layout changes, though they are undocumented as far as I can tell. So far, I'm not ready to merge our versions into one project, but I hope this can be done in a not distant future. The only change of layout I (...) (13 years ago, 18-Sep-11, to lugnet.cad.dat.models)
 
  Re: Datsville Rev039 - Micro Update
 
I have started uploading everything to the Google Code account. I don't have a SVN system set up at the moment since my main computer is not connected to the Internet. (URL) a newer town map: (URL) some screenshots in LDView: (URL) that in the last (...) (13 years ago, 18-Sep-11, to lugnet.cad.dat.models)
 
  Re: Datsville Rev039 - Micro Update
 
(...) Thanks! I noticed that one, but was worried I missed something else as well. (...) I will take a look at these. Mike (13 years ago, 18-Sep-11, to lugnet.cad.dat.models)
 
  Re: Datsville Unoff_v1_0_0
 
(...) That's because there is no order other than first come, first serve. Nor is a fixed order possible unless you design the town using some algorithm. This is like a typical database. (...) Yes, it does belong to a block, #21. (...) The old (...) (13 years ago, 17-Sep-11, to lugnet.cad.dat.models)
 
  Re: Heightfields in LDraw
 
Here are more detailed instructions: Wilbur * For the heioghtfield, I've found that a scale of 1 pixel = 1 baseplate works OK. In the "Surface > Size..." dialog specify the dimensions in pixels you want the heightfield to be. E.g. 100x100 pixels or (...) (13 years ago, 17-Sep-11, to lugnet.cad)
 
  Re: Half-SNOT town street
 
(...) Cool! Lookin' forward to see the curves. /Tore (13 years ago, 17-Sep-11, to lugnet.town)


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