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  *576659 (-10)
  Re: How would you do it?
 
(...) If I understand it correctly, 'ambient' is what you see if all lights are off. I usually turn this down very low (zero). 'Diffuse' is reflected light from other surfaces, you'd want quite a lot of that. (...) Yes, I think the default (...) (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) Actually, the sum of *all* your lights should not be too much over <1,1,1> as some parts of the image may be saturated. I usually use 0.5-0.7 for the *brightest* light, and 0.1-0.3 for filler lights. Remember it's easy to modify light (...) (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) How bright is "not too bright"? These lights don't obey the r**2 law like real lights do, right? I noticed that if I have several rgb<1,1,1> lights the scene seems "overilluminated" Do you use .5 or so for the not too bright ones? (13 years ago, 2-Jun-11, to lugnet.cad.ray)  
 
  Re: How would you do it?
 
(...) I am considering using parallel instead of a light source that's very far away... I don't think Jeroen used "parallel" for his source(s) because the shadow angles are steeper in the foreground. (this will be less pronounced with light sources (...) (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) Looking at the lighting, I'm pretty sure he used radiosity and prolly his FastRad library. I might still have a copy lemme poke around. -Orion (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) I'm 99++% certain that's not the case, given the input data Jeroen was able to recover for me. I think removing reflections would be a lot of work, better to change the properties of the surface to get them not to happen. (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: Asking for RIS 2.0 patch under Windows XP
 
Threre are two fixes to the "A critical error has occurred" problem. One fix is to uninstall the latest Quicktime and install the older Quicktime version from the RIS CD (or any Quicktime version older than version 7). Another fix (described earlier (...) (13 years ago, 2-Jun-11, to lugnet.robotics)
 
  Zellers and TRU sales June 3-9
 
Zellers flyer good from Friday June 3rd through Thursday June 9th. Save 20% on all LEGO® Hero Factory Construction sets, $8.79 - $21.59 (Reg. 10.99 - 26.99) TRU flyer good from Friday June 3rd through Thursday June 9th. Buy one get one half off on (...) (13 years ago, 2-Jun-11, to lugnet.loc.ca)
 
  Castle at Brickworld 2011
 
This info has been on classic-castle.com and the Brickworld website for a while, but I figured I ought to post here too, just in case. If this is your first time reading this, and you're thinking, "Aaaah! There's only a couple of weeks left before (...) (13 years ago, 2-Jun-11, to lugnet.events.brickworld, lugnet.build.vignette, lugnet.castle, FTX)
 
  Re: How would you do it?
 
(...) You can use many lights, and still have a single shadow by making all lights but one 'shadowless' (a modifier to the POV light description). I often put a (not too bright) shadowless light at the same position as the camera, to make sure (...) (13 years ago, 2-Jun-11, to lugnet.cad.ray)


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