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  Re: Advice on hair pieces
 
(...) reads the primitives correctly. What I meant about bad lines was that I noticed your tool does some checking for spurious lines; that must just be for lines between coplanar surfaces. (I could see this being a problem for highly detailed parts (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts)
 
  Re: Conditional lines on sloped wedge parts 43720 and 43721  [DAT]
 
(...) Very interesting! (URL) I am not so much comvinced by the improvement for flat shading. Looks like we trade triangular artefacts in one direction with artefacts in the other one. But it drastically improves the very ugly condlines artefacts! (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts, FTX)
 
  Re: Advice on hair pieces
 
(...) Not sure what you mean - it doesn't check if a line has its ends properly ending on a surface vertex. (loosely related) I have a pending update for edger2 that check if the angle of existing condlines matches angle between surfaces. If the (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts)
 
  Re: Why quads? Re: L(EGO)Draw parts - 4th batch
 
(...) I see. So what you really want to do in LDView is ignore the Type 5 lines (at least for smoothing) and smooth wherever there's no Type 2 edge lines between the triangles (and quads). (...) Did anybody ever did actually fix the parts though? I (...) (14 years ago, 22-Sep-10, to lugnet.cad.dev.org.ldraw)
 
  Re: Conditional lines on sloped wedge parts 43720 and 43721  [DAT]
 
(...) Ok so it's been a few years, but I took another look at this. Did anybody ever make a twist primitive? It appears like all you need to do is something like this. Don 0 Wedge 4 x 2 Sloped Left 0 Name: 43721.dat 0 Author: Donald Sutter 0 (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts)
 
  Tipoca Outpost 930
 
(URL) Click the pic for more details... AC (14 years ago, 22-Sep-10, to lugnet.starwars, lugnet.build, lugnet.announce.moc, FTX)  
 
  Re: Advice on hair pieces
 
(...) Ah, I was not. Very interesting. I'm still plowing ahead with upgrading Edger regardless because I'd like that built into this tool, but options like making inlining parts optional and not adding conditional lines within a certain angle (...) (14 years ago, 21-Sep-10, to lugnet.cad.dat.parts)
 
  NEW LEGO Forum.
 
(URL) exclusive LEGO based forum! Enjoy! Look forward to talking with you! (14 years ago, 21-Sep-10, to lugnet.general)
 
  Re: LPub Q's
 
(...) It's true that 8.5"x11" (US letter size) is not the same size as metric A4, but the above page includes an entry for QPrinter::Letter, which is exactly 8.5"x11", so unless that's not supported by LPub, I don't think that's the problem. (...) (14 years ago, 21-Sep-10, to lugnet.cad, FTX)
 
  Re: Why quads? Re: L(EGO)Draw parts - 4th batch
 
(...) algorithm. LDView uses Type 5 lines in the LDraw file for smoothing, and considers any two surfaces that have a Type 5 line joining them to be part of a smooth curve. The problem is that two co-planar triangles sitting next to each other (...) (14 years ago, 21-Sep-10, to lugnet.cad.dev.org.ldraw)
 
  Re: Advice on hair pieces
 
(...) It would be interesting to have a configurable threshold, a 0.1ldu move is not visible and might bring more quads to flat state. (...) Thanks - fortunately it was certified by two other peoples ;o) (...) Probably... (...) There is a special (...) (14 years ago, 21-Sep-10, to lugnet.cad.dat.parts)
 
  Re: superheroes in the 8486 collectable minifigures
 
(...) oops! that ought to read 8684 as the set number. ..jg (14 years ago, 21-Sep-10, to lugnet.general, FTX)
 
  superheroes in the 8486 collectable minifigures
 
don't know if anybody has suggested this already but the weightlifter in the second series of collectable minifigures (8486) would make a GREAT superhero figure. just add a yellow or green cape and he's ready to go (could also make a decent (...) (14 years ago, 21-Sep-10, to lugnet.general)  
 
  Re: Advice on hair pieces
 
(...) I am short of time at the moment for a more detailed answer, but are you aware of Edger2? ((URL) The code is a mess, but it does a pretty good job... Philo (14 years ago, 21-Sep-10, to lugnet.cad.dat.parts)
 
  Re: Advice on hair pieces
 
(...) Well, at least splitting into triangles at the middle would produce a fairly clean result in that it would eliminate artifacts, but at the cost of creating extra triangles. I've been working on my adjustment tool and my initial results have (...) (14 years ago, 21-Sep-10, to lugnet.cad.dat.parts)
 
  Re: Geneva wheel or Geneva mechanism
 
(...) Maybe you could provide some deep links... Jetro (14 years ago, 20-Sep-10, to lugnet.technic, lugnet.robotics)
 
  Geneva wheel or Geneva mechanism
 
Hello I have seen the Geneva wheel for a while now. A few LEGO MOCs have been created before, but I wanted to do my own... This mechanism is running flawless and at variable speed Here is a link to my Brickshelf folder: (URL) I built 2 different (...) (14 years ago, 20-Sep-10, to lugnet.technic, lugnet.robotics)
 
  Re: St. Saviour Church - Jerusalem
 
(...) Thank you for the offer:-) You have an amazing country; one day I should like to do just that! (URL) JOHN (14 years ago, 20-Sep-10, to lugnet.castle, lugnet.build.ancient, lugnet.build.sculpture, lugnet.loc.il, FTX)
 
  An ad for LEGO
 
Better than some of the official ones I've seen... (URL)! (14 years ago, 20-Sep-10, to lugnet.fun, FTX)
 
  Re: LPub Q's
 
In lugnet.cad, Kevin L. Clague wrote: ... snipped ... (...) Another thing that LPub 4 does is automatically center step groups and assembly steps in the center of the page. If there is a single step and with callout(s) on the page, then LPub (...) (14 years ago, 19-Sep-10, to lugnet.cad, FTX)

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