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  *569565 (-5)
  Re: New LDConfig.ldr color file
 
(...) No need for the vitriol Tore. (...) Yes but, as with all things, people come and people go. I, for example, am much more withdrawn than I was in 2004 since I'm on an operational submarine now and only have a limited amount of time in port. (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: calling all MOCs for BrickCon October 1-4, 2009
 
(...) Will do Jeff! Can't wait to make it up there in October! I'll email you the MOCs I intend to bring. -jeremy (15 years ago, 13-Aug-09, to lugnet.town, lugnet.trains, FTX)
 
  Re: New LDConfig.ldr color file
 
(...) It may be able to display a billion polygons, but it certainly can't keep a billion unique polygons in video memory. Each unique point requires a bare minimum of 12 bytes, and usually requires more than that (for color/texture info). The (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: 2009 version Urban Landscape
 
Neat story. That's quite a coincidence! Maybe it's some kind of omen. If you keep making real life buildings in LEGO, eventually you'll own them. ;-) David (15 years ago, 13-Aug-09, to lugnet.town)
 
  Re: New LDConfig.ldr color file
 
(...) Thanks for the explanation. Since my computer at work (which I am using) is a high end CAD workstation with enough VRAM to display a billion polygons, I guess I should just leave it on HIGH! On my home machine, I will probably slow it down. (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)


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