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  Re: 3D matrix math question
 
(...) Actually, the projected points are all that I am checking, and that's how it's supposed to work. (...) No. The way that conditional lines work is that if the two control points lie on the same side of the conditional line on the screen (in (...) (16 years ago, 14-Dec-08, to lugnet.cad.dev, FTX)
 
  Re: 3D matrix math question
 
(...) If I understand correctly you shouldn't be checking on the projection, only on the full 3D transformed points. That means you should check after stage 2.5. You'll need the Z value to work out which side things lie on. Tim (16 years ago, 14-Dec-08, to lugnet.cad.dev, FTX)
 
  3D matrix math question
 
(...) I think I need help. I thought I was using gluProject for the conditional calculations, but discovered that I'm not. I multiple the projection matrix by the model-view matrix to get my transformation matrix, then run the points through that to (...) (16 years ago, 14-Dec-08, to lugnet.cad.dev, FTX)
 
  Qld Rain SMU driver cab
 
After messing around for a few months, I gave up and began working on the EMU. Now that I have almost finished the EMU, I have worked out how to do the nose of the SMU. (URL) should be public soon - I hope. (16 years ago, 14-Dec-08, to lugnet.trains)
 
  Re: Technicopedia Update
 
(...) OK, round 3. The black background is just due to the fact that I rendered it with an alpha channel so it is transparent. My animation software made this black by default, but it is easy to change. So with that in mind.... I've made a new one (...) (16 years ago, 14-Dec-08, to lugnet.technic, FTX)
 
  Re: Technicopedia Update
 
(...) Understood, it's just that I thought: When we *have* a 360 view, it would be nice to be able to look at it in my own time :-) (...) I like it. Of course it's small but as it can be stopped, it's still giving much more information than the free (...) (16 years ago, 13-Dec-08, to lugnet.technic)
 
  Re: Conditional Ring primitive?
 
(...) OK, I'll go on evaluating cedge interest when you have fixed this issue. (...) Could be workable indeed. Philo (16 years ago, 13-Dec-08, to lugnet.cad)
 
  Re: Colinear Vertices
 
(...) Of course I start counts from zero ;o) (...) OK! My setup seems to work anyway... Philo (16 years ago, 13-Dec-08, to lugnet.cad)
 
  Re: Conditional Ring primitive?
 
(...) Looks like you found another LDView bug ;-). Zoom out and it works fine. It only doesn't work when the control points are clipped by the edge of the window. I'll have to figure out a way to fix that. (...) It's difficult, but by using polling (...) (16 years ago, 13-Dec-08, to lugnet.cad)
 
  Re: Colinear Vertices
 
(...) Hopefully you have primitive substitution set to two (second notch), since 1 provides 8-sided circular primitives. As for separating the stud logo from the primitive substitution, the logo is an implicit part of the substituted stud. It's not (...) (16 years ago, 13-Dec-08, to lugnet.cad)

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