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  Re: Colinear Vertices
 
(...) triangle has had its surface normal pulled down. So the triangle isn't co-planar with the quad as far as the lighting is concerned. With curve smoothing, all polygons who share a smoothed vertex use a common surface normal for that vertex. But (...) (16 years ago, 13-Dec-08, to lugnet.cad)
 
  Re: Technicopedia Update
 
Good news everyone! I have now added the sets from 1991 to Technicopedia including 8074, 8810, 8815, 8820, 8838, and 8856. (URL) You'll notice some other changes as well. Firstly, I have a new logo which is now rendered in 3D. The logo on the title (...) (16 years ago, 13-Dec-08, to lugnet.technic, FTX)  
 
  Lego Survey - I really miss 9volt Trains
 
There is a survey from Lego at the moment (URL) the section, suggested improvements made by others, there is a check box for "I really miss 9v LEGO trains". Just thought there would be a few people here that would like to remind Lego that 9volt (...) (16 years ago, 13-Dec-08, to lugnet.trains)
 
  LD4DStudio suggestions?
 
Hello all, I was wondering if people have some minor suggestions / bug reports for my current LD4DStudio version. Work on the 1.1 version is taking longer than expected so I was planning to release a bugfix only version this month. Any additional (...) (16 years ago, 12-Dec-08, to lugnet.cad)
 
  Re: Conditional Ring primitive?
 
(...) My comment about needing twice the geometry for the edge was based on a misunderstanding of what you wrote. Based on what I now assume you meant, two wouldn't be required for each joint. However, your solution would only work if the cones on (...) (16 years ago, 12-Dec-08, to lugnet.cad)

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