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  Re: How do I...? 3 questions about POV-Ray.
 
Daniel, You can do whatever you want if you dare to edit the POV file before rendering. POVRay isn't that difficult to fafthom, and there are lots of things you can do that creates a better render. Like this: (URL) for example (I think I can still (...) (16 years ago, 12-May-08, to lugnet.cad.ray)
 
  Re: Moderazione nuovo forum
 
ciao, io prima di far spedere altri sforzi nello sviluppo nel nuovo forum farei un referendum per vedere quante persone vogliono passare al nuovo forum, averne due è solo dispersivo perchè non tutti postano su entrambe i forum.. tenendo conto che (...) (16 years ago, 12-May-08, to lugnet.org.it.itlug)
 
  Re: Fire Skull - an armored dragon
 
Very nice! -Jon (16 years ago, 12-May-08, to lugnet.build.mecha, FTX)
 
  Re: Fire Skull - an armored dragon
 
(...) Very very nice. Especially the use of the armor element. One suggestion, add a green 1 x 2 tile under the eye on each side so lips are green all the way. Bruce (16 years ago, 12-May-08, to lugnet.build.mecha, FTX)
 
  Re: How do I...? 3 questions about POV-Ray.
 
(...) Hi Daniel, It has to do with the lighting model. There are three components that are factored and then summed to get the total brightness of a given pixel: ambient - light that comes from all directions. On a sunny day on the north side of (...) (16 years ago, 12-May-08, to lugnet.cad.ray)


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