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| | Re: 3D Transformations Architecture Question
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| (...) Sorry. I guess I didn't fully understand why you wanted to do the pre-multiplies. Hopefully this reply will be closer to what you are looking for. LDView 1.0 did exactly what you suggest. It calculated the final coordinates for every single (...) (17 years ago, 13-Jul-07, to lugnet.cad, FTX)
| | | | Re: Building Robopussy
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| (...) It turns out there was a (URL) thread> about the terms! Live and learn. Cheers Richie Dulin (17 years ago, 13-Jul-07, to lugnet.build.mecha, FTX)
| | | | Re: 3D Transformations Architecture Question
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| (...) Travis, Thanks, but that answer is exactly what I was trying to avoid in this discussion. I understand about creating a transformation matrix, a camera matrix and a projection/perspective matrix. I understand about compositing them all for a (...) (17 years ago, 13-Jul-07, to lugnet.cad, FTX)
| | | | Re: WWE Superstars in LEGO
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| (...) Nice work. Now let's see the classics.... Iron Sheik, Rowdy Roddy Piper, Jimmy "Superfly" Snooka, "Macho Man" Randy Savage, Danny Davis (the corrupt referee), and my favorite, George "The Animal" Steele. (17 years ago, 13-Jul-07, to lugnet.build.minifigs, FTX)
| | | | Re: Building Robopussy
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| (...) I've always thought it was: Mech = big robot with a human pilot, no gun. Mecha = big robot with a human pilot, big gun. I don't really grok mechs/mechas that much though, so I am probably wide of the mark there. Cheers Richie Dulin (17 years ago, 13-Jul-07, to lugnet.build.mecha, FTX)
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