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  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) Thanks for the tip, Tim! The point about LDraw (and POV-Ray) objectives being comprised of surfaces rather than solids is worth keeping in mind, too. After re-rendering the little test scene with maxtracelevel set to 8, I realized that the (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Could not upload program output file to PC
 
(...) In my experience, this sort of problem occurs when the file size is zero (or, more precisely, it contains zero bytes) or it is not properly closed. Can you send me a copy of your program so I can see if it has any problems? John Hansen (18 years ago, 19-Mar-07, to lugnet.robotics)
 
  Re: BrickWorld 2007 - who's getting paid?
 
(...) John, I agree with most of your comments and I appreciate your keeping the other side of this arguement. I would like to point out that I feel that a NPO is different than a private company. WalMart is a private company that is not required to (...) (18 years ago, 19-Mar-07, to lugnet.events.brickworld, FTX)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
--snip-- (...) Hi Jim, The second error there is certainly to blame for the opacity. You need to add a line globalsettings maxtracelevel N where N is high enough (probably 8 will do). Partially this is because LDraw parts are constructed of surfaces (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: BrickWorld 2007 - who's getting paid?
 
(...) snip (...) snip (...) Troy, Well stated! I concur completely. Todd (18 years ago, 19-Mar-07, to lugnet.events.brickworld, FTX)

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