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 | | Re: Faile Street
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| (...) Excellent work! I especially like the various styles of your buildings, and it's great to see that the Fire Dept. still responds to calls in this district. If anything, maybe more tires are needed in the vacant lot. Where is the (URL) Urban (...) (19 years ago, 3-May-06, to lugnet.town, FTX)
| |  | | Re: NXT encoders: absolute or relative? (was Re: The NXT NDA is relaxed...)
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| (...) relative. As you suggested, if you turn off the NXT, it will loose track of it's current location. Steve (19 years ago, 3-May-06, to lugnet.robotics, FTX)
| |  | | Re: My First few NXT MOCs
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| My BrickShelf NXT folder is now Public! (URL) (19 years ago, 3-May-06, to lugnet.robotics)
| |  | | NXT encoders: absolute or relative? (was Re: The NXT NDA is relaxed...)
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| (...) I have a question about the encoders on the NXT motor. I read that they're supposed to report the shaft position to within 1 degree. But looking at the encoder wheel actually inside the device, I don't see how that can be. It looks to me like (...) (19 years ago, 3-May-06, to lugnet.robotics, FTX)
| |  | | Re: Wasp Copter from Ghost in the Shell: SAC
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| (...) Tim, that is quite nice. I really like the rendering as well. Is it POV-RAY + LGEO primitives? G (19 years ago, 3-May-06, to lugnet.space, FTX)
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