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 | | Re: IRON MECHA Results!
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| (...) Thanks for having me as a judge, and for all your efforts. The creativity and variety was great. I'd like to say that this was a difficult set of MOCs to judge, and there were a lot of entries I saw that I really liked. In the constraints of (...) (20 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
| | |  | | Ecco i sets di Bob la Spugna...
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| Che ne pensate dei set di Bob la Spugna? (URL) belli soprattutto per i pezzi contenuti (es. gli inverted slopes da 75° arancioni). Per il resto non conosco molto il personaggio. Luca (20 years ago, 9-Feb-06, to lugnet.org.it.itlug)
| | |  | | Re: IRON MECHA Results!
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| (...) He means the Knight's Kingdom (action fig) joints. I wouldn't avoid them. They're nice and strong and bloody useful. Really the legs just look a little small for the arms, if you used the joints again in the legs and covered the actual hinge (...) (20 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
| | |  | | Re: IRON MECHA Results!
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| Congrats Stafford! First a mention on the SciFi wire, and now this. Kudos to "Ironmecha Stafford", as you should be addressed from now on. I also must dole out some kudos to Fradel because I called him out to enter, and he beat me like a red-headed (...) (20 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
| | |  | | Re: IRON MECHA Results!
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| (...) Hmmm, good explanation. If we're equating 'self-consistency' with 'realism' then I agree with you. A good mecha design is not going to have any 'out-of-place' details. I guess I misunderstood your initial argument. but on the other hand: (...) (...) (20 years ago, 9-Feb-06, to lugnet.build.mecha)
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